From 412bb837fcc9658b8166b25965ff83b076f73d67 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Sat, 6 Apr 2024 18:28:22 -0700 Subject: Rebalance the tactical helmet and tactical full helmet. Move the throwing knives leg sheath back to strapped layer. And slightly buff draw_cost as a result. Add note to the deep concealment holster. --- json/items/armor/helmets.json | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'json/items/armor/helmets.json') diff --git a/json/items/armor/helmets.json b/json/items/armor/helmets.json index 8192542..8c0d187 100644 --- a/json/items/armor/helmets.json +++ b/json/items/armor/helmets.json @@ -21,10 +21,10 @@ { "covers": [ "eyes" ], "coverage": 100, "encumbrance": 20 }, { "covers": [ "mouth" ], "coverage": 100, "encumbrance": 15 } ], - "extend": { "flags": [ "WATERPROOF" ] }, + "extend": { "flags": [ "WATERPROOF", "SUN_GLASSES" ] }, "//": "Fix the material from kevlar to rigid kevlar.", "//2": "Also buff the thickness to make it a viable option compared to the army helmet.", - "//3": "Also add WATERPROOF" + "//3": "Also add WATERPROOF and SUNGLASSES flags." }, { "id": "tac_helmet", @@ -34,8 +34,11 @@ "name": { "str": "tactical helmet" }, "material": [ "kevlar_rigid", "plastic" ], "material_thickness": 8, + "encumbrance": 20, + "extend": { "flags": [ "VARSIZE" ] }, "//": "Fix the material from kevlar to rigid kevlar.", - "//2": "Also buff the thickness to make it a viable option compared to the army helmet." + "//2": "Also buff the thickness to make it a viable option compared to the army helmet.", + "//3": "Increase the encumbrance, but add VARSIZE flag like the tactical full helmet has." }, { "id": "helmet_ball", -- cgit v1.2.1