From efb2f9fec8e0caf88ac39f1d3afad29ac2946631 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Wed, 19 Jan 2022 20:48:06 -0800 Subject: Fix medieval pole weapons. Convert the bonus damage attack when stationary into a damage debuff when moving. --- readme | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'readme') diff --git a/readme b/readme index f05a073..0294562 100644 --- a/readme +++ b/readme @@ -10,6 +10,7 @@ Give Fencing, Medieval Swordsmandship and Fior Di Battaglia more historically co Styles updated so far- Brawling Fencing +Fior Di Battaglia Krav Maga Sōjutsu Swordsmanship @@ -20,5 +21,5 @@ Caveats- BN lacks the ability to specify weapon group types, so legacy weapon additions are still required. BN lacks the block_effectiveness stat. Use block scaling with a stat appropriate to the art. block_effectiveness 2 -> block dex 2. BN lacks support for buffing critical hit chance. Reverted to bonus damage at twice the crit chance value. +5% crit -> +10% damage. -BN lacks support for disabling buffs and techniques when certain buffs are active. +BN lacks support for forbidden_buffs_all to disable buffs and techniques when certain buffs are active. BN uses the req_buffs field to specify active buff requirements instead of DDA's required_buffs_all. -- cgit v1.2.1