From efb2f9fec8e0caf88ac39f1d3afad29ac2946631 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Wed, 19 Jan 2022 20:48:06 -0800 Subject: Fix medieval pole weapons. Convert the bonus damage attack when stationary into a damage debuff when moving. --- techniques/medievalpole.json | 18 ++---------------- 1 file changed, 2 insertions(+), 16 deletions(-) (limited to 'techniques') diff --git a/techniques/medievalpole.json b/techniques/medievalpole.json index 041efc6..22a58e9 100644 --- a/techniques/medievalpole.json +++ b/techniques/medievalpole.json @@ -6,7 +6,7 @@ "messages": [ "You parry and hook %s down", " parries and hooks %s down" ], "skill_requirements": [ { "name": "melee", "level": 4 } ], "melee_allowed": true, - "required_buffs_all": [ "buff_medievalpole_onblock" ], + "req_buffs": [ "buff_medievalpole_onblock" ], "crit_ok": true, "weighting": 2, "down_dur": 2, @@ -17,20 +17,6 @@ { "stat": "damage", "type": "stab", "scale": 0.5 } ] }, - { - "type": "technique", - "id": "tec_medievalpole_highround", - "name": "High Round Strike", - "messages": [ "You swing high and strike at %s", " swings high and strikes %s" ], - "skill_requirements": [ { "name": "melee", "level": 2 } ], - "melee_allowed": true, - "forbidden_buffs_all": [ "buff_medievalpole_onmove" ], - "mult_bonuses": [ - { "stat": "damage", "type": "bash", "scale": 1.1 }, - { "stat": "damage", "type": "cut", "scale": 1.1 }, - { "stat": "damage", "type": "stab", "scale": 1.1 } - ] - }, { "type": "technique", "id": "tec_medievalpole_feint", @@ -59,7 +45,7 @@ "messages": [ "You hook and drag %s down", " hooks and drags %s down" ], "skill_requirements": [ { "name": "melee", "level": 3 } ], "melee_allowed": true, - "required_buffs_all": "buff_medievalpole_onmiss", + "req_buffs": "buff_medievalpole_onmiss", "crit_ok": true, "weighting": 2, "down_dur": 2, -- cgit v1.2.1