[ { "type": "martial_art", "id": "style_medievalpole", "name": { "str": "Fior Di Battaglia - Azza" }, "description": "Medieval Europe's martial techniques for fighting with polearms. The \"Flower of Battle\" places great focus on countering one's opponent and knocking them down before landing a killing blow", "initiate": [ "You hold your weapon in a firm grip, ready to block any attack.", "%s grips their weapon tightly." ], "learn_difficulty": 6, "primary_skill": "bashing", "strictly_melee": true, "static_buffs": [ { "id": "buff_medievalpole_static", "name": "Stand Your Ground", "description": "You are stalwart and will not budge against any threat.\n\n+1 Block attempts, -1.0 Dodge skill, blocked damage reduced by 250% of Strength.", "melee_allowed": true, "bonus_blocks": 1, "flat_bonuses": [ { "stat": "block", "scaling-stat": "str", "scale": 2.5 }, { "stat": "dodge", "scale": -1.0 } ] } ], "onmove_buffs": [ { "id": "buff_medievalpole_onmove", "name": "Tactical Retreat", "description": "You moved and nullified the effects of Stand Your Ground!\n\n-1 Block attempts, +1.0 Dodge skill, blocked damaged increased by 250% of Strength.\nDamage reduced by 10%\nLasts 2 turns.", "melee_allowed": true, "buff_duration": 2, "bonus_blocks": -1, "flat_bonuses": [ { "stat": "block", "scaling-stat": "str", "scale": -2.5 }, { "stat": "dodge", "scale": 1.0 } ], "mult_bonuses": [ { "stat": "damage", "type": "bash", "scale": 0.9 }, { "stat": "damage", "type": "cut", "scale": 0.9 }, { "stat": "damage", "type": "stab", "scale": 0.9 } ] } ], "onmiss_buffs": [ { "id": "buff_medievalpole_onmiss", "name": "Tactical Feinting", "description": "They fell for your feint!\n\nEnables \"Hook and Drag\" technique.\nLasts 1 turn.", "melee_allowed": true, "skill_requirements": [ { "name": "melee", "level": 3 } ], "buff_duration": 1 } ], "onblock_buffs": [ { "id": "buff_medievalpole_onblock", "name": "Defense Break", "description": "Each successful block reveals an opening in your opponent's guard.\n\n+1 Accuracy.\nEnables \"Displace and Hook\" technique.\nLasts 1 turn. Stacks 3 times.", "melee_allowed": true, "skill_requirements": [ { "name": "melee", "level": 1 } ], "buff_duration": 1, "max_stacks": 3, "flat_bonuses": [ { "stat": "hit", "scale": 1.0 } ] } ], "techniques": [ "tec_medievalpole_counter", "tec_medievalpole_highround", "tec_medievalpole_feint", "tec_medievalpole_hook", "tec_medievalpole_execute", "tec_medievalpole_break" ], "weapons": [ "ax", "battleaxe", "battleaxe_fake", "battleaxe_inferior", "copper_ax", "fire_ax", "glaive", "halberd", "halberd_fake", "hammer_sledge", "hammer_sledge_short", "hockey_stick", "hoe", "ji", "lobotomizer", "lucern_hammer", "lucern_hammerfake", "makeshift_halberd", "pickaxe", "primitive_axe" ] } ]