From b9ba8bdf09fad8a28f1a42f0ef9f82bd0407799e Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Fri, 13 Jan 2023 05:33:03 -0800 Subject: Remove light suit material fix as it is now mainlined. --- power_armor_light.json | 3 +-- readme.txt | 2 -- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/power_armor_light.json b/power_armor_light.json index e64eb2b..0c45c3a 100644 --- a/power_armor_light.json +++ b/power_armor_light.json @@ -4,8 +4,7 @@ "copy-from": "power_armor_light", "type": "TOOL_ARMOR", "category": "clothing", - "name": { "str": "field combat exoskeleton", "str_pl": "field combat exoskeletons" }, - "material": [ "superalloy", "carbide" ] + "name": { "str": "field combat exoskeleton", "str_pl": "field combat exoskeletons" } }, { "id": "power_armor_light_on", diff --git a/readme.txt b/readme.txt index 968ca3d..54fcbca 100644 --- a/readme.txt +++ b/readme.txt @@ -8,6 +8,4 @@ Add Swim Goggles flag to helmets. Add Partial Deaf flag to helmets while active. -This allows the suit to be used by non-cyborgs without going deaf. -Fix the light exoskeleton suit still being made of plastic when all others were changed to carbide. - Fix light/medium/heavy exoskeletons and helmets being mis-categorized as tools instead of clothing. -- cgit v1.2.1