From 3cd553cb3ed14f50d780d6e377f2618aa5e423e0 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Sun, 9 May 2021 11:39:32 -0700 Subject: Update readme --- vamp_stuff/readme | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/vamp_stuff/readme b/vamp_stuff/readme index db4e69c..23347d8 100644 --- a/vamp_stuff/readme +++ b/vamp_stuff/readme @@ -6,14 +6,25 @@ Update the mod based on Bright Nights 1710 -Mutations Added the vampire mutations from the CRT mod. +Make the vamp eyes trait visible. Fix several mutations to correctly specify they are linked to vampirism. Added more new vampire mutations. +-Vampire Claws, Vampire Fangs, Vampire Vision, Deadend Body Tweak the vampire npcs to use these new and modified mutations. Buff the vampire immunity in line with what makes sense. -Immune to viri, disease, and parasites, except for ooze and fungal. -No need to breathe, thus immune to inhaled gases. And to asthma. -Immune to nutrient deficiency, as blood should be enough. -Partial immunity to drugs and alcohol. You won't die, but you'll still get hella buzzed. ala VtM. +Add several traits for roleplaying. (Sire, Thrall, etc) +Remove most of the tiered mutations. Vampirism is a single status so less ranks are not required. +Replace Albino and Pale with Deadend Body. +Replace Claws with Vampire Claws +Replace Fangs with Vampire Fangs. +Replace Night Vision 3 with Vampire Vision. +Remove PRETTY traits since Moonlit Grace. +Remove LIGHTSTEP since Moonlit Grace. + -Spells Added spellcraft skill. -- cgit v1.2.1