From dd12450ed6862c3de5096050f92ce42d9f42e470 Mon Sep 17 00:00:00 2001
From: jc_gargma <jc_gargma@iserlohn-fortress.net>
Date: Wed, 31 Mar 2021 01:04:07 -0700
Subject: Update vampire lairs and ancient graveyard to be camoflaged as
 generic terrain.

---
 .../Locations/-Essentials/v_overmap_terrain.json   | 34 +++++++++++-----------
 1 file changed, 17 insertions(+), 17 deletions(-)

(limited to 'vamp_stuff/Modification_Files/Locations/-Essentials')

diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json
index f3637c4..9387bb2 100644
--- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json
+++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json
@@ -2,9 +2,9 @@
   {
     "id": "crypt1",
     "type": "overmap_terrain",
-    "name": "Memorial Crypt",
-    "sym": "n",
-    "color": "black",
+    "name": "Forest",
+    "sym": "F",
+    "color": "green",
     "see_cost": 20,
     "mondensity": 0,
     "extras": "build"
@@ -12,9 +12,9 @@
   {
     "id": "crypt1_b1",
     "type": "overmap_terrain",
-    "name": "Memorial Crypt Basement",
+    "name": "Memorial Crypt",
     "sym": "n",
-    "color": "black",
+    "color": "light_gray",
     "see_cost": 20,
     "mondensity": 0,
     "extras": "build"
@@ -22,9 +22,9 @@
   {
     "id": "crypt2",
     "type": "overmap_terrain",
-    "name": "Eye Crypt",
-    "sym": "n",
-    "color": "black",
+    "name": "Forest",
+    "sym": "F",
+    "color": "green",
     "see_cost": 20,
     "mondensity": 0,
     "extras": "build"
@@ -32,9 +32,9 @@
   {
     "id": "crypt2_b1",
     "type": "overmap_terrain",
-    "name": "Eye Crypt Basement",
+    "name": "Eye Crypt",
     "sym": "n",
-    "color": "black",
+    "color": "light_gray",
     "see_cost": 20,
     "mondensity": 0,
     "extras": "build"
@@ -42,9 +42,9 @@
   {
     "id": "vampcave_entrance",
     "type": "overmap_terrain",
-    "name": "Vampire Cove - Entrance",
-    "sym": "+",
-    "color": "black",
+    "name": "Forest",
+    "sym": "F",
+    "color": "green",
     "see_cost": 20,
     "mondensity": 0,
     "extras": "build"
@@ -54,7 +54,7 @@
     "type": "overmap_terrain",
     "name": "Vampire Cove - Corridor",
     "sym": "+",
-    "color": "black",
+    "color": "light_gray",
     "see_cost": 20,
     "mondensity": 0,
     "extras": "build"
@@ -64,7 +64,7 @@
     "type": "overmap_terrain",
     "name": "Vampire Cove - Corridor",
     "sym": "+",
-    "color": "black",
+    "color": "light_gray",
     "see_cost": 20,
     "mondensity": 0,
     "extras": "build"
@@ -74,7 +74,7 @@
     "type": "overmap_terrain",
     "name": "Vampire Cove - Basement",
     "sym": "+",
-    "color": "black",
+    "color": "light_gray",
     "see_cost": 20,
     "mondensity": 0,
     "extras": "build"
@@ -82,7 +82,7 @@
   {
     "id": "gravesite1",
     "type": "overmap_terrain",
-    "name": "graveyard",
+    "name": "field",
     "sym": ".",
     "color": "brown",
     "see_cost": 5,
-- 
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