From 6257fd46cdd23262557ccbb154a1039ab0148bae Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Tue, 9 Mar 2021 00:53:46 -0800 Subject: Many updates to get this mod working properly. See the readme. --- .../Locations/-Essentials/locationmap.json | 42 ---- .../Locations/-Essentials/v_overmap_special.json | 159 ++++++++++++++ .../-Essentials/v_overmap_special.json-BACKUP001 | 240 -------------------- ...v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1 | 240 -------------------- ...vermap_special.json-BACKUP003-UNIQUECLASSIC_0-2 | 244 --------------------- .../Locations/-Essentials/v_overmap_terrain.json | 63 ++++++ .../Locations/-Essentials/v_terrain.json | 24 -- 7 files changed, 222 insertions(+), 790 deletions(-) delete mode 100644 vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json delete mode 100644 vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 delete mode 100644 vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1 delete mode 100644 vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2 delete mode 100644 vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json (limited to 'vamp_stuff/Modification_Files/Locations') diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json b/vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json deleted file mode 100644 index a17c252..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/locationmap.json +++ /dev/null @@ -1,42 +0,0 @@ -[ - { - "id": "crypt_map", - "type": "GENERIC", - "category": "books", - "name": "crypt map", - "description": "This odd, hand drawn map points the crypts in its range. There's no actual road going there, but it's an enough information for you.", - "weight": "30 g", - "volume": "250 ml", - "price": 0, - "to_hit": -1, - "material": [ "paper" ], - "symbol": "#", - "color": "red", - "use_action": { - "type": "reveal_map", - "radius": 180, - "terrain": [ "crypt1", "crypt2" ], - "message": "You add the Crypt(s) to your map." - } - }, - { - "id": "vampcave_map", - "type": "GENERIC", - "category": "books", - "name": "cove map", - "description": "This odd, hand drawn map only points the vampire cove. There's no actual road going there, but it's an enough information for you.", - "weight": "50 g", - "volume": "250 ml", - "price": 0, - "to_hit": -1, - "material": [ "paper" ], - "symbol": "#", - "color": "red", - "use_action": { - "type": "reveal_map", - "radius": 180, - "terrain": [ "vampcave_entrance" ], - "message": "You add the Vampire Cove to your map." - } - } -] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json index c4b7443..2e2ecc0 100644 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json +++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json @@ -77,5 +77,164 @@ "occurrences": [ 0, 2 ], "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], "type": "overmap_special" + }, + { + "//": "Hamlets consist of 0-6 houses. No other structures.", + "id": "Ghost Hamlet 1", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 75, 100 ], + "overmaps": [ + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Hamlets consist of 0-6 houses. No other structures.", + "id": "Ghost Hamlet 2", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 75, 100 ], + "overmaps": [ + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Hamlets consist of 0-6 houses. No other structures.", + "id": "Ghost Hamlet 3", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 75, 100 ], + "overmaps": [ + { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Village consists of 0-16 abandoned houses and a church.", + "id": "Ghost Village 1", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 50, 100 ], + "overmaps": [ + { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Village consists of 0-16 abandoned houses and a church.", + "id": "Ghost VIllage 2", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 50, 100 ], + "overmaps": [ + { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } + ], + "type": "overmap_special" + }, + { + "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", + "id": "Ghost Town", + "locations": [ "forest" ], + "flags": [ "UNIQUE" ], + "occurrences": [ 25, 100 ], + "overmaps": [ + { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, + { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, + { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, + { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, + { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, + { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, + { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, + { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } + ], + "type": "overmap_special" } ] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 deleted file mode 100644 index 84543c0..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP001 +++ /dev/null @@ -1,240 +0,0 @@ -[ - { - "id": "Wasteland Outskirts", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 50, 100 ], - "overmaps": [ - { "overmap": "wo3_north", "point": [ 0, 0, 0 ] }, - { "overmap": "wo2_north", "point": [ 1, 0, 0 ] }, - { "overmap": "wo1_north", "point": [ 2, 0, 0 ] }, - { "overmap": "wo6_north", "point": [ 0, 1, 0 ] }, - { "overmap": "wo5_north", "point": [ 1, 1, 0 ] }, - { "overmap": "wo4_north", "point": [ 2, 1, 0 ] }, - { "overmap": "wo9_north", "point": [ 0, 2, 0 ] }, - { "overmap": "wo8_north", "point": [ 1, 2, 0 ] }, - { "overmap": "wo7_north", "point": [ 2, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "id": "Memorial Crypt", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "id": "Eye Crypt", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "id": "Vampire Cove", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 50, 100 ], - "overmaps": [ - { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] }, - { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] }, - { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] }, - { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] } - ], - "type": "overmap_special" - }, - { - "id": "Pedestal - Bloodrune", - "locations": [ "forest", "field" ], - "occurrences": [ 0, 15 ], - "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ], - "type": "overmap_special" - }, - { - "id": "Gravesite - Wild", - "locations": [ "forest", "field" ], - "occurrences": [ 0, 10 ], - "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ], - "type": "overmap_special" - }, - { - "id": "bhole", - "locations": [ "field" ], - "occurrences": [ 0, 15 ], - "overmaps": [ - { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] }, - { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] }, - { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] } - ], - "type": "overmap_special" - }, - { - "id": "Vampirus", - "locations": [ "forest" ], - "occurrences": [ 0, 15 ], - "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 1", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 2", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 3", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ - { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost Village 1", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 50, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost VIllage 2", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 50, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", - "id": "Ghost Town", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 25, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } - ], - "type": "overmap_special" - } -] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1 deleted file mode 100644 index e5a5bda..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP002-ALLCLASSIC_0-1 +++ /dev/null @@ -1,240 +0,0 @@ -[ - { - "id": "Wasteland Outskirts", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "wo3_north", "point": [ 0, 0, 0 ] }, - { "overmap": "wo2_north", "point": [ 1, 0, 0 ] }, - { "overmap": "wo1_north", "point": [ 2, 0, 0 ] }, - { "overmap": "wo6_north", "point": [ 0, 1, 0 ] }, - { "overmap": "wo5_north", "point": [ 1, 1, 0 ] }, - { "overmap": "wo4_north", "point": [ 2, 1, 0 ] }, - { "overmap": "wo9_north", "point": [ 0, 2, 0 ] }, - { "overmap": "wo8_north", "point": [ 1, 2, 0 ] }, - { "overmap": "wo7_north", "point": [ 2, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "id": "Memorial Crypt", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "id": "Eye Crypt", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "id": "Vampire Cove", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] }, - { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] }, - { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] }, - { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] } - ], - "type": "overmap_special" - }, - { - "id": "Pedestal - Bloodrune", - "locations": [ "forest", "field" ], - "occurrences": [ 0, 15 ], - "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ], - "type": "overmap_special" - }, - { - "id": "Gravesite - Wild", - "locations": [ "forest", "field" ], - "occurrences": [ 0, 10 ], - "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ], - "type": "overmap_special" - }, - { - "id": "bhole", - "locations": [ "field" ], - "occurrences": [ 0, 15 ], - "overmaps": [ - { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] }, - { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] }, - { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] } - ], - "type": "overmap_special" - }, - { - "id": "Vampirus", - "locations": [ "forest" ], - "occurrences": [ 0, 15 ], - "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 1", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 2", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 3", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost Village 1", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost VIllage 2", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", - "id": "Ghost Town", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } - ], - "type": "overmap_special" - } -] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2 b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2 deleted file mode 100644 index 23de793..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_special.json-BACKUP003-UNIQUECLASSIC_0-2 +++ /dev/null @@ -1,244 +0,0 @@ -[ - { - "id": "Wasteland Outskirts", - "locations": [ "forest" ], - "flags": [ "CLASSIC" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "wo3_north", "point": [ 0, 0, 0 ] }, - { "overmap": "wo2_north", "point": [ 1, 0, 0 ] }, - { "overmap": "wo1_north", "point": [ 2, 0, 0 ] }, - { "overmap": "wo6_north", "point": [ 0, 1, 0 ] }, - { "overmap": "wo5_north", "point": [ 1, 1, 0 ] }, - { "overmap": "wo4_north", "point": [ 2, 1, 0 ] }, - { "overmap": "wo9_north", "point": [ 0, 2, 0 ] }, - { "overmap": "wo8_north", "point": [ 1, 2, 0 ] }, - { "overmap": "wo7_north", "point": [ 2, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "id": "Memorial Crypt", - "locations": [ "forest" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 100 ], - "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "id": "Eye Crypt", - "locations": [ "forest" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 100 ], - "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "id": "Vampire Cove", - "locations": [ "forest" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] }, - { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] }, - { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] }, - { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] } - ], - "type": "overmap_special" - }, - { - "id": "Pedestal - Bloodrune", - "locations": [ "forest", "field" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 15 ], - "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ], - "type": "overmap_special" - }, - { - "id": "Gravesite - Wild", - "flags": [ "CLASSIC", "UNIQUE" ], - "locations": [ "forest", "field" ], - "occurrences": [ 0, 10 ], - "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ], - "type": "overmap_special" - }, - { - "id": "bhole", - "flags": [ "CLASSIC", "UNIQUE" ], - "locations": [ "field" ], - "occurrences": [ 0, 15 ], - "overmaps": [ - { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] }, - { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] }, - { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] } - ], - "type": "overmap_special" - }, - { - "id": "Vampirus", - "flags": [ "CLASSIC", "UNIQUE" ], - "locations": [ "forest" ], - "occurrences": [ 0, 15 ], - "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 1", - "locations": [ "forest" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 2", - "locations": [ "forest" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 3", - "locations": [ "forest" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost Village 1", - "locations": [ "forest" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost VIllage 2", - "locations": [ "forest" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", - "id": "Ghost Town", - "locations": [ "forest" ], - "flags": [ "CLASSIC", "UNIQUE" ], - "occurrences": [ 0, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } - ], - "type": "overmap_special" - } -] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json index f734198..f3637c4 100644 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json +++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json @@ -238,5 +238,68 @@ "see_cost": 5, "extras": "build", "flags": [ "NO_ROTATE" ] + }, + { + "type": "overmap_terrain", + "id": "ghost_townhousenorth", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "build" + }, + { + "type": "overmap_terrain", + "id": "ghost_townhouseeast", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "build" + }, + { + "type": "overmap_terrain", + "id": "ghost_townhousesouth", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "build" + }, + { + "type": "overmap_terrain", + "id": "ghost_townhousewest", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "build" + }, + { + "type": "overmap_terrain", + "id": "ghost_townchurch", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "build" + }, + { + "type": "overmap_terrain", + "id": "ghost_towngardenroad", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "build" + }, + { + "type": "overmap_terrain", + "id": "ghost_townservice", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "build" } ] diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json deleted file mode 100644 index b988878..0000000 --- a/vamp_stuff/Modification_Files/Locations/-Essentials/v_terrain.json +++ /dev/null @@ -1,24 +0,0 @@ -[ - { - "type": "terrain", - "id": "t_blood_sh", - "description": "Shallow Blood", - "name": "shallow blood", - "symbol": "~", - "color": "light_red", - "move_cost": 5, - "flags": [ "TRANSPARENT", "LIQUID", "SWIMMABLE" ], - "connects_to": "WATER" - }, - { - "type": "terrain", - "id": "t_blood_dp", - "description": "Deep Blood", - "name": "deep blood", - "symbol": "~", - "color": "red", - "move_cost": 8, - "flags": [ "TRANSPARENT", "LIQUID", "SWIMMABLE", "DEEP_WATER" ], - "connects_to": "WATER" - } -] -- cgit v1.2.1