From 66ffd7038cf10566bd35bb6713677a5f8de3b6ef Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Sat, 12 Sep 2020 22:40:36 -0700 Subject: Initial commit --- .../Modification_Files/Monsters/shot_method.json | 53 ++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 vamp_stuff/Modification_Files/Monsters/shot_method.json (limited to 'vamp_stuff/Modification_Files/Monsters/shot_method.json') diff --git a/vamp_stuff/Modification_Files/Monsters/shot_method.json b/vamp_stuff/Modification_Files/Monsters/shot_method.json new file mode 100644 index 0000000..e89cb38 --- /dev/null +++ b/vamp_stuff/Modification_Files/Monsters/shot_method.json @@ -0,0 +1,53 @@ +[ + { + "id": "bloodsurgeleechmouth", + "type": "GUN", + "copy-from": "fake_item", + "name": { "str": "blood surge mouth" }, + "description": "Large, saggy mouth of the blood surge leech. It can spew litres of blood.", + "flags": [ "NEVER_JAMS", "BACKFIRE", "NO_SOUND" ], + "ammo_effects": [ "NEVER_MISFIRES", "NOGIB" ], + "skill": "smg", + "dispersion": 350, + "sight_dispersion": 330, + "recoil": 20, + "durability": 10, + "loudness": -50, + "range": 5, + "ranged_damage": { "damage_type": "stab", "amount": 3, "armor_penetration": 2 }, + "modes": [ [ "DEFAULT", "auto", 5 ] ] + }, + { + "id": "eyedleechmouth", + "type": "GUN", + "copy-from": "fake_item", + "name": { "str": "eyed mouth" }, + "description": "Oddly shaped mouth of the eyed leech. Detachable teeth lining covers under it.", + "skill": "pistol", + "range": 15, + "ranged_damage": { "damage_type": "stab", "amount": 4, "armor_penetration": 3 }, + "dispersion": 290, + "sight_dispersion": 270, + "recoil": 50, + "durability": 10, + "loudness": -50, + "flags": [ "NEVER_JAMS", "NO_SOUND" ], + "ammo_effects": [ "NEVER_MISFIRES", "NOGIB" ] + }, + { + "id": "sharpshooterleechmouth", + "type": "GUN", + "copy-from": "fake_item", + "name": { "str": "sharpshooter mouth" }, + "description": "Sharpshooter leech's mouth lined with sharp teeth which is detachable for ammumition.", + "skill": "rifle", + "range": 20, + "ranged_damage": { "damage_type": "stab", "amount": 6, "armor_penetration": 10 }, + "dispersion": 295, + "sight_dispersion": 275, + "recoil": 245, + "durability": 10, + "loudness": -50, + "flags": [ "NEVER_JAMS", "NO_SOUND" ] + } +] -- cgit v1.2.1