From 84a8926c1fd1ca9181a8a95434b5702a2cceed3d Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Fri, 4 Feb 2022 01:53:53 -0800 Subject: min_damage of 0 causes max_damage to apply to all levels. Set min damage to 1. --- vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json') diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json index e0676b0..6f7ecc7 100644 --- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json +++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T1.json @@ -18,7 +18,7 @@ "effect": "target_attack", "extra_effects": [ { "id": "t1_blood_transfusion_spell_heal", "hit_self": true } ], "valid_targets": [ "ally", "hostile" ], - "min_damage": 0, + "min_damage": 1, "damage_increment": 1, "max_damage": 20, "damage_type": "bio", -- cgit v1.2.1