From 8b0cf55ce07328d549b1328715386a561fd03377 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Sun, 1 Aug 2021 18:07:04 -0700 Subject: Add increments to hemomancy spells so they actually gain from leveling up. Fix many of the hemomancy durations to last longer than a fraction of a second. Sort hemomancy spell values. --- .../Spells/Hemomancer/v_blood_T3.json | 40 +++++++++++++--------- 1 file changed, 23 insertions(+), 17 deletions(-) (limited to 'vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json') diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json index e1c11c4..2439bda 100644 --- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json +++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json @@ -4,22 +4,26 @@ "type": "SPELL", "name": { "str": "Crimson Haze" }, "description": "Expel and vaporize some of your blood to create a disorienting haze that obstructs the vision and movement of those around you.\n\nThis is a Tier 3 spell.", - "valid_targets": [ "hostile", "ground" ], - "effect": "projectile_attack", - "effect_str": "v_spell_crimsonhaze", - "extra_effects": [ { "id": "t3_blood_crimsonhaze_blind", "hit_self": true } ], - "base_energy_cost": 7, - "final_energy_cost": 17, - "energy_source": "HP", "spell_class": "VAMP_BLOOD_spellcaster", "difficulty": 2, "max_level": 15, + "energy_source": "HP", + "base_energy_cost": 7, + "energy_increment": 0.72, + "final_energy_cost": 17, + "effect": "projectile_attack", + "effect_str": "v_spell_crimsonhaze", + "extra_effects": [ { "id": "t3_blood_crimsonhaze_blind", "hit_self": true } ], + "valid_targets": [ "hostile", "ground" ], "min_aoe": 5, + "aoe_increment": 0.7, "max_aoe": 15, - "min_duration": 500, - "max_duration": 1500, + "min_duration": 5000, + "duration_increment": 1000, + "max_duration": 15000, "field_id": "fd_blood", "min_field_intensity": 1, + "field_intensity_increment": 0.1, "max_field_intensity": 2, "field_chance": 15, "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ] @@ -29,21 +33,23 @@ "type": "SPELL", "name": { "str": "Flow Suppression" }, "description": "Command the target's life force to heavily restrict the flow of blood, casuing both injury and paralysis.\n\nThis is a Tier 3 spell.", - "valid_targets": [ "hostile" ], - "effect": "target_attack", - "effect_str": "stunned", - "base_energy_cost": 500, - "energy_source": "MANA", "spell_class": "VAMP_BLOOD_spellcaster", "difficulty": 4, "max_level": 20, + "energy_source": "MANA", + "base_energy_cost": 250, + "effect": "target_attack", + "effect_str": "stunned", + "valid_targets": [ "hostile" ], "min_damage": 0, + "damage_increment": 2, "max_damage": 10, "min_range": 5, + "range_increment": 0.3, "max_range": 10, - "damage_increment": 2, - "min_duration": 300, - "max_duration": 1500, + "min_duration": 1000, + "duration_increment": 500, + "max_duration": 10000, "base_casting_time": 125, "flags": [ "SOMATIC", "CONCENTRATE", "NO_LEGS" ] } -- cgit v1.2.1