From c1732796317073ccf2314eda36b08b8e2490e766 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Tue, 4 Jan 2022 20:50:49 -0800 Subject: Convert blood weapons to use vanilla martial arts instead of custom techniques. --- .../Items/Weapons/melee_weapon.json | 22 ++--- .../Items/Weapons/ranged_weapon.json | 1 - .../Modification_Files/Others/martialarts.json | 103 +++++++++++++++++++++ 3 files changed, 113 insertions(+), 13 deletions(-) create mode 100644 vamp_stuff/Modification_Files/Others/martialarts.json (limited to 'vamp_stuff/Modification_Files') diff --git a/vamp_stuff/Modification_Files/Items/Weapons/melee_weapon.json b/vamp_stuff/Modification_Files/Items/Weapons/melee_weapon.json index a0a6716..d321e7f 100644 --- a/vamp_stuff/Modification_Files/Items/Weapons/melee_weapon.json +++ b/vamp_stuff/Modification_Files/Items/Weapons/melee_weapon.json @@ -15,7 +15,7 @@ "cutting": 33, "material": [ "steel" ], "color": "red", - "techniques": [ "WBLOCK_2", "UPRIGHT_SLASH", "DOWNWARD_SLASH" ], + "techniques": [ "WBLOCK_1", "WIDE", "BRUTAL", "SWEEP" ], "flags": [ "SHEATH_SWORD", "DURABLE_MELEE" ], "qualities": [ [ "CUT", 1 ], [ "BUTCHER", 20 ] ] }, @@ -34,7 +34,7 @@ "cutting": 35, "material": [ "steel", "compactblood" ], "color": "red", - "techniques": [ "WBLOCK_2", "UPRIGHT_SLASH", "DOWNWARD_SLASH" ], + "techniques": [ "WBLOCK_1", "WIDE", "BRUTAL", "SWEEP" ], "flags": [ "SHEATH_SWORD", "DURABLE_MELEE" ], "qualities": [ [ "CUT", 1 ], [ "BUTCHER", 22 ] ] }, @@ -53,7 +53,7 @@ "bashing": 2, "material": [ "steel" ], "color": "red", - "techniques": [ "VAMP_WRATH", "WEAK_HITCRIT", "VAMP_TRICK" ], + "techniques": [ "RAPID" ], "flags": [ "SHEATH_KNIFE", "DURABLE_MELEE", "STAB" ], "qualities": [ [ "CUT", 1 ], [ "CUT_FINE", 1 ], [ "BUTCHER", 35 ] ] }, @@ -72,7 +72,7 @@ "bashing": 3, "material": [ "steel", "compactblood" ], "color": "red", - "techniques": [ "VAMP_WRATH", "WEAK_HITCRIT", "STRONG_HITCRIT", "VAMP_TRICK" ], + "techniques": [ "RAPID" ], "flags": [ "SHEATH_KNIFE", "DURABLE_MELEE", "STAB" ], "qualities": [ [ "CUT", 1 ], [ "CUT_FINE", 1 ], [ "BUTCHER", 37 ] ] }, @@ -91,8 +91,7 @@ "bashing": 4, "material": [ "steel" ], "color": "red", - "techniques": [ "VAMP_WRATH" ], - "flags": [ "UNARMED_WEAPON", "DURABLE_MELEE" ] + "flags": [ "UNARMED_WEAPON", "DURABLE_MELEE", "STAB" ] }, { "id": "punchie_bitieplus", @@ -109,8 +108,7 @@ "bashing": 5, "material": [ "steel", "compactblood" ], "color": "red", - "techniques": [ "VAMP_WRATH" ], - "flags": [ "UNARMED_WEAPON", "DURABLE_MELEE" ] + "flags": [ "UNARMED_WEAPON", "DURABLE_MELEE", "STAB" ] }, { "id": "hammerius", @@ -127,7 +125,7 @@ "cutting": 12, "material": [ "steel" ], "color": "red", - "techniques": [ "WBLOCK_1", "UPRIGHT_BASH", "DOWNWARD_BASH" ], + "techniques": [ "WBLOCK_1", "BRUTAL", "SWEEP" ], "flags": [ "STAB", "DURABLE_MELEE" ] }, { @@ -145,7 +143,7 @@ "cutting": 14, "material": [ "steel", "compactblood" ], "color": "red", - "techniques": [ "WBLOCK_1", "UPRIGHT_BASH", "DOWNWARD_BASH" ], + "techniques": [ "WBLOCK_1", "BRUTAL", "SWEEP" ], "flags": [ "STAB", "DURABLE_MELEE" ] }, { @@ -163,7 +161,7 @@ "cutting": 24, "material": [ "steel" ], "color": "red", - "techniques": [ "WBLOCK_2", "UPRIGHT_SLASH", "DOWNWARD_SLASH" ], + "techniques": [ "WBLOCK_2" ], "flags": [ "SHEATH_SWORD", "DURABLE_MELEE" ], "qualities": [ [ "CUT", 1 ], [ "BUTCHER", 20 ] ] }, @@ -182,7 +180,7 @@ "cutting": 26, "material": [ "steel" ], "color": "red", - "techniques": [ "WBLOCK_2", "UPRIGHT_SLASH", "DOWNWARD_SLASH" ], + "techniques": [ "WBLOCK_2" ], "flags": [ "SHEATH_SWORD", "DURABLE_MELEE" ], "qualities": [ [ "CUT", 1 ], [ "BUTCHER", 22 ] ] } diff --git a/vamp_stuff/Modification_Files/Items/Weapons/ranged_weapon.json b/vamp_stuff/Modification_Files/Items/Weapons/ranged_weapon.json index 05d2a8c..0b32ae7 100644 --- a/vamp_stuff/Modification_Files/Items/Weapons/ranged_weapon.json +++ b/vamp_stuff/Modification_Files/Items/Weapons/ranged_weapon.json @@ -9,7 +9,6 @@ "name": { "str": "Invynel's bow" }, "description": "A heavy, steel bow. Its serrated, blade handle makes it available for melee, but unwieldy. Well trained archers find this useful for long to mid range combats greatly.", "material": [ "steel" ], - "techniques": [ "BOW_VAMP_SWEEP", "BOW_VAMP_THRUST" ], "flags": [ "FIRE_TWOHAND", "STR_DRAW", "RELOAD_AND_SHOOT", "PRIMITIVE_RANGED_WEAPON" ], "skill": "archery", "min_strength": 10, diff --git a/vamp_stuff/Modification_Files/Others/martialarts.json b/vamp_stuff/Modification_Files/Others/martialarts.json new file mode 100644 index 0000000..2cc8207 --- /dev/null +++ b/vamp_stuff/Modification_Files/Others/martialarts.json @@ -0,0 +1,103 @@ +[ + { + "id": "style_aikido", + "copy-from": "style_aikido", + "type": "martial_art", + "name": { "str": "Aikido" }, + "extend": { + "weapons": [ + "punchie_bitie", + "punchie_bitieplus" + ] + } + }, + { + "id": "style_eskrima", + "copy-from": "style_eskrima", + "type": "martial_art", + "name": { "str": "Eskrima" }, + "extend": { + "weapons": [ + "sword_dive", + "sword_diveplus" + ] + } + }, + { + "id": "style_fencing", + "copy-from": "style_fencing", + "type": "martial_art", + "name": { "str": "Fencing" }, + "extend": { + "weapons": [ + "v_hemo_whip" + ] + } + }, + { + "id": "style_judo", + "copy-from": "style_judo", + "type": "martial_art", + "name": { "str": "Judo" }, + "extend": { + "weapons": [ + "punchie_bitie", + "punchie_bitieplus" + ] + } + }, + { + "id": "style_krav_maga", + "copy-from": "style_krav_maga", + "type": "martial_art", + "name": { "str": "Krav Maga" }, + "extend": { + "weapons": [ + "sword_dive", + "sword_diveplus" + ] + } + }, + { + "id": "style_swordsmanship", + "copy-from": "style_swordsmanship", + "type": "martial_art", + "name": { "str": "Medieval Swordsmanship" }, + "extend": { + "weapons": [ + "v_hemo_whip", + "falc_crimsword" + "falc_crimswordplus", + "sword_sip" + "sword_sipplus", + "sword_dive", + "sword_diveplus" + ] + } + }, + { + "id": "style_ninjutsu", + "copy-from": "style_ninjutsu", + "type": "martial_art", + "name": { "str": "Ninjutsu" }, + "extend": { + "weapons": [ + "v_hemo_whip", + "falc_crimsword" + "falc_crimswordplus" + ] + } + }, + { + "id": "style_silat", + "copy-from": "style_silat", + "type": "martial_art", + "name": { "str": "Silat" }, + "extend": { + "weapons": [ + "sword_dive", + "sword_diveplus" + ] + } + } +] -- cgit v1.2.1