From 6257fd46cdd23262557ccbb154a1039ab0148bae Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Tue, 9 Mar 2021 00:53:46 -0800 Subject: Many updates to get this mod working properly. See the readme. --- vamp_stuff/readme | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 vamp_stuff/readme (limited to 'vamp_stuff/readme') diff --git a/vamp_stuff/readme b/vamp_stuff/readme new file mode 100644 index 0000000..9ebe229 --- /dev/null +++ b/vamp_stuff/readme @@ -0,0 +1,23 @@ +Update for 0.E.3 +Add vampire traits from CRT +Adjust vampire npc traits +Reduce the OP nature of the blood weapons. +Adjust the blood backpacks in line with standard ones. +Add synthetic blood and recipe. +Fix blood to actually be healthy and enjoyable for vampires. +Fix broken ghost town configuration. +Ensure item drops by mod zombies are filthy. +Clean up a lot of broken english. +Buff the vampire immunity in line with what makes sense. +-Immune to viri, disease, and parasites, except for ooze and fungal. +-No need to breath, thus immune to inhaled gases. And to asthma. +-Immune to nutrient deficiency, as blood should be enough. +-Partial immunity to drugs and alcohol. You won't die, but you'll still get hella buzzed. ala VtM. + + +To-Do: +Fix the vampire immunity to apply properly. +Create a way to become a vampire. +Rebalance blood more so it won't make you fat so quickly. +Add synthetic blood to vampire merchants. +Come up with some other way to get human blood without killing. -- cgit v1.2.1