From 911c4fcfb8243d1c9d837850ea1c17b673bf98ac Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Mon, 24 Jan 2022 21:16:47 -0800 Subject: Port back a number of fixes and cleanups from my attempt to port the mod to DDA. --- vamp_stuff/readme | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'vamp_stuff/readme') diff --git a/vamp_stuff/readme b/vamp_stuff/readme index f16383c..f7c87ee 100644 --- a/vamp_stuff/readme +++ b/vamp_stuff/readme @@ -17,7 +17,7 @@ Buff the vampire immunity in line with what makes sense. -No pulse, thus immune to effects that may induce a heart attack. -Immune to nutrient deficiency or thrist, as feeding on blood is enough. -Partial immunity to non-injected drugs, including alcohol. --Immunity to Yugg mutation darts. +-Immunity to mutagens and other means of mutating. Add several traits for roleplaying. (Sire, Thrall, etc) Remove most of the tiered mutations. Vampirism is a single status so lesser ranks are not required. Replace Albino and Pale with Deadened Body. @@ -106,6 +106,7 @@ Patch in blood drinker as an alternate metabolic rehydration mutation so vampire Patch in damned mutation to cause more dangerous sunlight burns for vampires. Patch in blood drinker to be used instead of Cannibal and Carnivore. Patch in actually working fast pain recovery traits. +Prevent death from heart attacks or drug overdoses. ---To-Do -- cgit v1.2.1