From d532db706ac55e22f28c04e873616510eeacbc53 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Wed, 12 Jan 2022 23:38:37 -0800 Subject: Update readme. --- vamp_stuff/readme | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'vamp_stuff/readme') diff --git a/vamp_stuff/readme b/vamp_stuff/readme index c585153..7c5d0ac 100644 --- a/vamp_stuff/readme +++ b/vamp_stuff/readme @@ -41,6 +41,8 @@ Remove the meta decriptions from the Hemomancer spells. Make the Leech Whip into a Sword. No sweeping strike, but 100% leech chance. Make the Crimson Coat cover all body parts and use the close layer. Implement the on-attack and when-hit mechanics alluded to in the original Blood Avatar description, plus add the crimson coat retaliation on top. +Add Spellbooks by DrPariah. +Add my extra Hemomancer spells to those books. ---Traits Added a background story to recruited isolated vampires. @@ -66,10 +68,15 @@ Add recipe for draining human corpses of blood. Fix blood to actually be healthy and enjoyable for vampires. Removed the blood extractor. The item seemed excessive for a single recipe just as easily based on using a chemistry set and dehydrator. Fixed crafting times. +Replace the grave-memories item group with a new group that prefixes vampire books. +-This way the books do not drop in normal city cemeteries. +Vampire spell books may spawn in lonely vampire graveyards. Rarely. ---Merchants Add synthetic blood and crafting materials to vampire merchants. Fix vampire merchants having only one item for sale at a time. +The Undertrader now sells vampire equipment recipe books from time to time. +Wasteland junk merchant now uses the same wares group as the FMC merchant. ---Dialogue Can drink blood from npcs via conversation menu. @@ -111,14 +118,12 @@ Add more vampire dreams. Fix the vampire immunity to apply properly. Come up with better names for vampire fangs, vampire claws. -Add a way to become a mage. -Add a way to gain spells. -Add a way to level spellcraft. Rename/redescribe spellcraft skill. Redo the Warlock and Profane Conjurer spells and descriptions. Add a tile for when using blood coat and blood ascension. Get the arcana side of the mod working as well. Add a tier 5 hemomancer support spell. +Add a recipe to use bloodruns to gain access to spellcasting classes. Rebalance blood more so it won't make you fat so quickly. (Not a problem in Bright Nights) Finish thrall/vamp dialogue trees. -- cgit v1.2.1