[
  {
    "id": "BGSS_LONEVAMP_S1",
    "type": "talk_topic",
    "dynamic_line": "It was my time to hunt down a prey. Moon's in its peak, everything's peaceful... But all crumbles so quickly that night, after sighting this woman at the forest trail, weeping, tending to her grievous wound.",
    "responses": [
      {
        "text": "What about her?.",
        "topic": "BGSS_LONEVAMP_S1_CURIOUS",
        "effect": { "npc_add_trait": "lonevamp_s1_her" },
        "condition": { "not": { "npc_has_trait": "lonevamp_s1_her" } }
      },
      {
        "text": "Her wound?",
        "topic": "BGSS_LONEVAMP_S1_WOUND",
        "effect": { "npc_add_trait": "lonevamp_s1_wound" },
        "condition": { "not": { "npc_has_trait": "lonevamp_s1_wound" } }
      },
      { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" },
      { "text": "<end_talking>", "topic": "TALK_DONE" }
    ]
  },
  {
    "id": "BGSS_LONEVAMP_S1_CURIOUS",
    "type": "talk_topic",
    "dynamic_line": "From my observation, she's at her mid-life, fully dressed with her bag full of supplies.",
    "responses": [
      {
        "text": "What about her wound?",
        "topic": "BGSS_LONEVAMP_S1_WOUND",
        "effect": { "npc_add_trait": "lonevamp_s1_wound" },
        "condition": { "not": { "npc_has_trait": "lonevamp_s1_wound" } }
      },
      { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" },
      { "text": "<end_talking>", "topic": "TALK_DONE" }
    ]
  },
  {
    "id": "BGSS_LONEVAMP_S1_WOUND",
    "type": "talk_topic",
    "dynamic_line": "I did not come closer, but I took a deeper look. From what I have seen, there's this gooey black substance, pumping slowly into her.",
    "responses": [
      {
        "text": "What about her?.",
        "topic": "BGSS_LONEVAMP_S1_CURIOUS",
        "effect": { "npc_add_trait": "lonevamp_s1_her" },
        "condition": { "not": { "npc_has_trait": "lonevamp_s1_her" } }
      },
      {
        "text": "Do you have any idea what it is?",
        "topic": "BGSS_LONEVAMP_S1_WHAT",
        "effect": { "npc_add_trait": "lonevamp_s1_what" },
        "condition": { "not": { "npc_has_trait": "lonevamp_s1_what" } }
      },
      { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" },
      { "text": "<end_talking>", "topic": "TALK_DONE" }
    ]
  },
  {
    "id": "BGSS_LONEVAMP_S1_WHAT",
    "type": "talk_topic",
    "dynamic_line": "No. But in my belief, its a parasite that sucks life from its host.",
    "responses": [
      { "text": "So, what did you do after that?", "topic": "BGSS_LONEVAMP_S1_NEXT" },
      { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" },
      { "text": "<end_talking>", "topic": "TALK_DONE" }
    ]
  },
  {
    "id": "BGSS_LONEVAMP_S1_NEXT",
    "type": "talk_topic",
    "dynamic_line": "I stalked her through the trail. My curiosity kept my thirst aside for some moment, 'till she suddenly spasms to the ground. I approach her and inspect his vitality, finding out she's dead. Her veins turn black and her eyes oozing with goo. I tried to close her eyelids, but then she immediately bit my <swear> hand!",
    "responses": [
      { "text": "Woah, that is horrifying!", "topic": "BGSS_LONEVAMP_S1_DONE" },
      { "text": "<done_conversation_section>", "topic": "TALK_FRIEND" },
      { "text": "<end_talking>", "topic": "TALK_DONE" }
    ]
  },
  {
    "id": "BGSS_LONEVAMP_S1_DONE",
    "type": "talk_topic",
    "dynamic_line": "In quick response, I slam her <swear> head against the ground and explodes into a mass of gore!\nWell, fortunately her bite isn't that deep, but I swear I'll <swear> break their skulls before I get too close to them again!",
    "responses": [ { "text": "<end_talking>", "topic": "TALK_DONE" } ]
  }
]