From 30051d6238b3a82244d509e9bb47c3b8e3c06fe7 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Sat, 8 May 2021 00:02:17 -0700 Subject: Apply fix for inhaler quest npcs instantly dying on mission accept --- 0.F_backport-inhaler-mission-no-autofail.patch | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 0.F_backport-inhaler-mission-no-autofail.patch (limited to '0.F_backport-inhaler-mission-no-autofail.patch') diff --git a/0.F_backport-inhaler-mission-no-autofail.patch b/0.F_backport-inhaler-mission-no-autofail.patch new file mode 100644 index 0000000..32983d7 --- /dev/null +++ b/0.F_backport-inhaler-mission-no-autofail.patch @@ -0,0 +1,12 @@ +--- a/src/mission.cpp ++++ b/src/mission.cpp +@@ -230,6 +230,9 @@ + } else if( type->goal == MGOAL_KILL_MONSTER_SPEC ) { + kill_count_to_reach = kills.kill_count( monster_species ) + monster_kill_goal; + } ++ if( type->deadline_low != 0_turns || type->deadline_high != 0_turns ) { ++ deadline = calendar::turn + rng( type->deadline_low, type->deadline_high ); ++ } + type->start( this ); + status = mission_status::in_progress; + } -- cgit v1.2.1