From 42209cb39a6d278e0c3ad9dafd13bba47d3f9adb Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Mon, 18 Jan 2021 05:01:02 -0800 Subject: Revert the npc sleep on tables patch Add patch to prevent non-faction NPCs becoming sleep deprived --- ...e-firestation-shelter-wells-npc-drinkable.patch | 51 ++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch (limited to '0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch') diff --git a/0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch b/0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch new file mode 100644 index 0000000..8eac7f0 --- /dev/null +++ b/0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch @@ -0,0 +1,51 @@ +--- a/data/json/recipes/basecamps/recipe_modular_firestation1.json ++++ b/data/json/recipes/basecamps/recipe_modular_firestation1.json +@@ -50,7 +50,13 @@ + "construction_blueprint": "fbmc_firestation1_well", + "blueprint_name": "build a well", + "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ], +- "blueprint_provides": [ { "id": "fbmc_firestation1_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], ++ "blueprint_provides": [ ++ { "id": "fbmc_firestation1_well" }, ++ { "id": "water_well" }, ++ { "id": "relaying" }, ++ { "id": "scouting" }, ++ { "id": "patrolling" } ++ ], + "blueprint_excludes": [ { "id": "fbmc_firestation1_well" } ], + "blueprint_needs": { + "time": "11 h", +--- a/data/json/recipes/basecamps/recipe_modular_shelter_1/recipe_modular_shelter_1_common.json ++++ b/data/json/recipes/basecamps/recipe_modular_shelter_1/recipe_modular_shelter_1_common.json +@@ -136,7 +136,13 @@ + "construction_blueprint": "fbmc_shelter_1_well", + "blueprint_name": "build a well", + "blueprint_requires": [ { "id": "fbmc_shelter_1_fire" } ], +- "blueprint_provides": [ { "id": "fbmc_shelter_1_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], ++ "blueprint_provides": [ ++ { "id": "fbmc_shelter_1_well" }, ++ { "id": "water_well" }, ++ { "id": "relaying" }, ++ { "id": "scouting" }, ++ { "id": "patrolling" } ++ ], + "blueprint_excludes": [ { "id": "fbmc_shelter_1_well" } ], + "blueprint_needs": { + "time": "11 h", +--- a/data/json/recipes/basecamps/recipe_modular_shelter/recipe_modular_shelter_common.json ++++ b/data/json/recipes/basecamps/recipe_modular_shelter/recipe_modular_shelter_common.json +@@ -136,7 +136,13 @@ + "construction_blueprint": "fbmc_shelter_well", + "blueprint_name": "build a well", + "blueprint_requires": [ { "id": "fbmc_shelter_fire" } ], +- "blueprint_provides": [ { "id": "fbmc_shelter_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], ++ "blueprint_provides": [ ++ { "id": "fbmc_shelter_well" }, ++ { "id": "water_well" }, ++ { "id": "relaying" }, ++ { "id": "scouting" }, ++ { "id": "patrolling" } ++ ], + "blueprint_excludes": [ { "id": "fbmc_shelter_well" } ], + "blueprint_needs": { + "time": "11 h", -- cgit v1.2.1