From 444181f77cb649760c3099d9b96c8f863a8f8ddf Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Fri, 29 Oct 2021 18:01:32 -0700 Subject: Updated to 2021-10-29-1727 Reorganize patches into categories. Add patch to allow followers to eat from the basecamp stocks from farther away. -Reduces NPCs being prone to starve on large camps. Temporarily revert the book changes commit. --- ...e-firestation-shelter-wells-npc-drinkable.patch | 51 ---------------------- 1 file changed, 51 deletions(-) delete mode 100644 0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch (limited to '0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch') diff --git a/0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch b/0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch deleted file mode 100644 index 8eac7f0..0000000 --- a/0.F_backport-make-firestation-shelter-wells-npc-drinkable.patch +++ /dev/null @@ -1,51 +0,0 @@ ---- a/data/json/recipes/basecamps/recipe_modular_firestation1.json -+++ b/data/json/recipes/basecamps/recipe_modular_firestation1.json -@@ -50,7 +50,13 @@ - "construction_blueprint": "fbmc_firestation1_well", - "blueprint_name": "build a well", - "blueprint_requires": [ { "id": "fbmc_firestation1_0" } ], -- "blueprint_provides": [ { "id": "fbmc_firestation1_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], -+ "blueprint_provides": [ -+ { "id": "fbmc_firestation1_well" }, -+ { "id": "water_well" }, -+ { "id": "relaying" }, -+ { "id": "scouting" }, -+ { "id": "patrolling" } -+ ], - "blueprint_excludes": [ { "id": "fbmc_firestation1_well" } ], - "blueprint_needs": { - "time": "11 h", ---- a/data/json/recipes/basecamps/recipe_modular_shelter_1/recipe_modular_shelter_1_common.json -+++ b/data/json/recipes/basecamps/recipe_modular_shelter_1/recipe_modular_shelter_1_common.json -@@ -136,7 +136,13 @@ - "construction_blueprint": "fbmc_shelter_1_well", - "blueprint_name": "build a well", - "blueprint_requires": [ { "id": "fbmc_shelter_1_fire" } ], -- "blueprint_provides": [ { "id": "fbmc_shelter_1_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], -+ "blueprint_provides": [ -+ { "id": "fbmc_shelter_1_well" }, -+ { "id": "water_well" }, -+ { "id": "relaying" }, -+ { "id": "scouting" }, -+ { "id": "patrolling" } -+ ], - "blueprint_excludes": [ { "id": "fbmc_shelter_1_well" } ], - "blueprint_needs": { - "time": "11 h", ---- a/data/json/recipes/basecamps/recipe_modular_shelter/recipe_modular_shelter_common.json -+++ b/data/json/recipes/basecamps/recipe_modular_shelter/recipe_modular_shelter_common.json -@@ -136,7 +136,13 @@ - "construction_blueprint": "fbmc_shelter_well", - "blueprint_name": "build a well", - "blueprint_requires": [ { "id": "fbmc_shelter_fire" } ], -- "blueprint_provides": [ { "id": "fbmc_shelter_well" }, { "id": "relaying" }, { "id": "scouting" }, { "id": "patrolling" } ], -+ "blueprint_provides": [ -+ { "id": "fbmc_shelter_well" }, -+ { "id": "water_well" }, -+ { "id": "relaying" }, -+ { "id": "scouting" }, -+ { "id": "patrolling" } -+ ], - "blueprint_excludes": [ { "id": "fbmc_shelter_well" } ], - "blueprint_needs": { - "time": "11 h", -- cgit v1.2.1