From d6bd83e239f1c9030281361829de35b4f4571964 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Thu, 20 Jan 2022 21:27:11 -0800 Subject: Port DDA updates for Isherwood, Tacoma, and Godco. Remove two patches made obsolete by these changes. --- PKGBUILD | 34 ++++++++++++++++++---------------- 1 file changed, 18 insertions(+), 16 deletions(-) (limited to 'PKGBUILD') diff --git a/PKGBUILD b/PKGBUILD index 67b2447..1b87ccb 100644 --- a/PKGBUILD +++ b/PKGBUILD @@ -15,7 +15,7 @@ pkgname=cataclysm-bn _pkgname=Cataclysm-BN-cbn-experimental pkgver=202201182023 _pkgver=2022-01-18-2023 -pkgrel=1 +pkgrel=2 pkgdesc="A post-apocalyptic roguelike." #url="http://cataclysmrl.blogspot.com/" #url="http://www.cataclysm.glyphgryph.com/" @@ -55,12 +55,13 @@ source=("$pkgname-$_pkgver.tar.gz::https://github.com/cataclysmbnteam/Cataclysm- "mutations-01_nerf-lightstep.patch" "mutations-02_fix-evac3-background-visible.patch" - "npc-01_dialogue-fixes.patch" - "npc-02_isherwood-duplicate-mission.patch" + "npc-01_isherwood-update.patch" + "npc-02_tacoma-update.patch" + "npc-03_godco-update.patch" + "npc-04_dialogue-fixes.patch" "recipes-01_4570-dragon-can-be-dismantled.patch" - "terrain-02_tacoma-barn-door-position.patch" "terrain-03_tacoma-clinic-add-missing-floor.patch" "terrain-04_lumbermill-gasoline-not-spilled.patch" "terrain-05_community-garden-fertilizer-not-spilled.patch" @@ -119,10 +120,11 @@ b2sums=('c2ba9f8cf1dd9448dfc5f918d0459ae4145ade15821a3024d446b506c5f7da72bab1043 '8bb71fbec3deece7bd0f9084e20ef5853812e71e2ebcd43011f7779499cbb99c7a8bc5c618d8ef9f55e5ce54c9fc4a5f4d3167bb63f9821a68889f9f3e1386f5' '08f4746882b927bdff6b728630cf1e04a2b79924f694ca2d841e3115c3399feb87a8d363e4d2a0f59179c109cb6be6e840f912aadd44abb0bdb35afd2838cc4d' 'ab35d6663b864449d46da4a9e1c51e11956ff4c38e16db58c831b71f7b964fc25b0283122dbc8aa0549f240f01c4a910fb5c6c82937258c6b736c05b54bcf768' + '24c5f9ee5553b66ac937785b3312378adbca096888b05da8b0cdc9c0586ee51e9a3754615cc03a659cfe70ba2f48f7ce0359025c816c887c7691424c685f5f96' + '29402b22f8d7cf4c038b938aa92bbda9993751cba3e0cff05f9206651ba4ded44cfb9c18a06647c44b81398863aeb7c45e771972135fc804a08e5f45add40812' + 'e51bf3f26ed46d3572959a33cee680728dfff361195d1594eabe609d0e741d63c641c9423c33ebadf305a6b3443f348db2bf7120c20c5f5f77f38864e1323786' 'adcf0b46ad57390488b3932910fba5a5be8152f91b45864bf078a2b8d92dc89e9944c320dafb7a0d4786e1fce48bedea714d671feefe565ffbbb74baca21d98e' - '339e48c2ce8d98852445839a71217a62af47af541c9e7573f21112c8b0bd5409b676774d2efd8665fe7f4cb5e6251467f77b9d9fad43a4c1fd61b405ae5e9831' '71768899e631c5293d5fb8bcb237ca54f880913b6400d445c8a0322cb69801fe85b94b1293306e2f33fac6067cbd892c4665b9563bdc9ff4df5be245c7e7108f' - 'ce0dd5121e814e0fcd79d68362c80a83bfe70f970be9d5d6f6fe5f6a56ed3f041be4d560aaf02225c3ce7c457dc63bc3adf0709d4b89a81c18184ff5341eb5d3' 'b8a64accada87ee5be989c5307805610c9b5c0327bc107aab237ac3225dd9e4c51b6c79a2a7de15fe187d3c32d7cbe1c462f9b0e9fb5d5a55a74236c7061e96e' '85aeb5920ee5879848be4057324153a077fe907bed527ed8f9b80a3c5ee1ef64786f63ee2999f5ba74e80a43e99ded3280ce27759c1f7b73259a6e2b5e584aa8' '58a94409205f7b670ab5745b8cbc234a38efd6a6217cef4efb7e397f091092e3e0c7790706b0a42accaa83d7509b8e244a98b9f0ba78349ee85f3164745c3501' @@ -267,14 +269,18 @@ prepare() { # # npc fixes echo "Applying NPC fixes" + # Port over updates to Isherwood Farm + patch -Np1 -i "$srcdir"/npc-01_isherwood-update.patch + + # Port over updates to Tacoma Commune + patch -Np1 -i "$srcdir"/npc-02_tacoma-update.patch + + # Port over updates to New England Church Community + patch -Np1 -i "$srcdir"/npc-03_godco-update.patch + # Assorted typos in NPC dialogue. # Fix Jack Isherwood mission listing 10 jars, when it is actually 20. - patch -Np1 -i "$srcdir"/npc-01_dialogue-fixes.patch - - echo "Applying NPC fixes" - # Jesse Isherwood's second mission is defined twice for some reason. - # Remove the version that is just a mashup of mission one and two. - patch -Np1 -i "$srcdir"/npc-02_isherwood-duplicate-mission.patch + patch -Np1 -i "$srcdir"/npc-04_dialogue-fixes.patch # # recipe fixes @@ -285,10 +291,6 @@ prepare() { # # terrain and overmap fixes echo "Applying terrain and overmap fixes" - # Fix tacoma barn doors being placed in the same spot twice: - # This enables the southeast barn door to be placed properly. - patch -Np1 -i "$srcdir"/terrain-02_tacoma-barn-door-position.patch - # Fix missing floor in the tacoma clinic: # The hospital is still a mess. :/ patch -Np1 -i "$srcdir"/terrain-03_tacoma-clinic-add-missing-floor.patch -- cgit v1.2.1