From 42209cb39a6d278e0c3ad9dafd13bba47d3f9adb Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Mon, 18 Jan 2021 05:01:02 -0800 Subject: Revert the npc sleep on tables patch Add patch to prevent non-faction NPCs becoming sleep deprived --- jc_stop-non-faction-npc-sleep-depirvation.patch | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 jc_stop-non-faction-npc-sleep-depirvation.patch (limited to 'jc_stop-non-faction-npc-sleep-depirvation.patch') diff --git a/jc_stop-non-faction-npc-sleep-depirvation.patch b/jc_stop-non-faction-npc-sleep-depirvation.patch new file mode 100644 index 0000000..fb8941c --- /dev/null +++ b/jc_stop-non-faction-npc-sleep-depirvation.patch @@ -0,0 +1,10 @@ +--- a/src/npcmove.cpp ++++ b/src/npcmove.cpp +@@ -1871,6 +1871,7 @@ + if( !is_player_ally() ) { + // TODO: Make tired NPCs handle sleep offscreen + set_fatigue( 0 ); ++ set_sleep_deprivation( 0 ); + return npc_undecided; + } + -- cgit v1.2.1