--- a/src/mission_companion.cpp +++ b/src/mission_companion.cpp @@ -1448,14 +1448,14 @@ int monsters = rng( 0, 10 ); if( skill * rng_float( .80, 1.2 ) > monsters * rng_float( .8, 1.2 ) ) { if( one_in( 2 ) ) { - popup( _( "%s was able to scare off the bear after delivering a nasty " + popup( _( "%s was able to scare off the cougar after delivering a nasty " "blow!" ), comp->name ); } else { popup( _( "%s beat the cougar into a bloody pulp!" ), comp->name ); } } else { if( one_in( 2 ) ) { - popup( _( "%s was able to hold off the first wolf but the others that were " + popup( _( "%s was able to hold off the first cougar but the others that were " "skulking in the tree line caught up…" ), comp->name ); popup( _( "I'm sorry, there wasn't anything we could do…" ) ); } else {