--- src/monster.cpp | 34 +++--- 13 files changed, 184 insertions(+), 44 deletions(-) diff --git a/src/monster.cpp b/src/monster.cpp index 665d82321e8..c8c7d4d1c2b 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -2819,25 +2825,23 @@ void monster::process_effects_internal() regeneration_amount = 0; } const int healed_amount = heal( round( regeneration_amount ) ); - if( healed_amount > 0 && one_in( 2 ) && g->u.sees( *this ) ) { - add_msg( m_debug, ( "Regen: %s" ), healed_amount ); - std::string healing_format_string; - if( healed_amount >= 50 ) { - healing_format_string = _( "The %s is visibly regenerating!" ); - } else if( healed_amount >= 10 ) { - healing_format_string = _( "The %s seems a little healthier." ); - } else { - healing_format_string = _( "The %s is healing slowly." ); - } - add_msg( m_warning, healing_format_string, name() ); + if( healed_amount > 0 && g->u.sees( *this ) ) { + add_msg( m_warning, _( "The %1$s regenerates %2$s damage." ), name(), healed_amount ); } if( type->regenerates_in_dark ) { const float light = g->m.ambient_light_at( pos() ); - // Magic number 10000 was chosen so that a floodlight prevents regeneration in a range of 20 tiles - if( heal( static_cast( 50.0 * std::exp( - light * light / 10000 ) ) > 0 && one_in( 2 ) && - g->u.sees( *this ) ) ) { - add_msg( m_warning, _( "The %s uses the darkness to regenerate." ), name() ); + add_msg( m_debug, _( "%1$s local light level: %2$s" ), name(), light ); + // Requires standing in a properly dark tile, scales as it gets darker + if( light < 11.0f && one_in( 2 ) && hp < type->hp ) { + // Regen will max out at 50 at 6.0 light (barely able to craft), or top off to max HP + int dark_regen_amount = std::min( static_cast( 110.0f - ( light * 10.0f ) ), type->hp - hp ); + dark_regen_amount = std::min( dark_regen_amount, 50 ); + heal( round( dark_regen_amount ) ); + if( dark_regen_amount > 0 && g->u.sees( *this ) ) { + add_msg( m_warning, _( "The %1$s uses the darkness to regenerate %2$s damage." ), name(), + dark_regen_amount ); + } } } -- 2.43.0