From 5bc8eb5237c7eb570cc1586e75c4c3f51d9bb443 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Sat, 12 Sep 2020 00:49:50 -0700 Subject: Clean up formatting to make syncing against another repo easier --- martialarts.json | 70 ++++++++++++++++++++++++++------------------------------ 1 file changed, 32 insertions(+), 38 deletions(-) (limited to 'martialarts.json') diff --git a/martialarts.json b/martialarts.json index 858d6e1..ca98429 100644 --- a/martialarts.json +++ b/martialarts.json @@ -1,32 +1,32 @@ [ { - "type" : "martial_art", - "id" : "style_maid", - "name" : { "str": "Servant's fighting technique" }, - "description" : "A secret assassination technique taught to first-class servants. It gives you an elegant appearance, allowing you to dodge and counterattack with style.", + "type": "martial_art", + "id": "style_maid", + "name": { "str": "Servant's fighting technique" }, + "description": "A secret assassination technique taught to first-class servants. It gives you an elegant appearance, allowing you to dodge and counterattack with style.", "initiate": [ "You steady yourself, ready to strike with poise and grace.", "%s appears more steady and composed." ], - "arm_block" : 99, - "leg_block" : 99, - "static_buffs" : [ + "arm_block": 99, + "leg_block": 99, + "static_buffs": [ { - "id" : "maid_evade", - "name" : "Silent presence" , - "description" : "By staying still, you get +2 to dodging.", - "unarmed_allowed" : true, - "melee_allowed" : true, - "flat_bonuses" : [["dodge", 2.0]] + "id": "maid_evade", + "name": "Silent presence", + "description": "By staying still, you get +2 to dodging.", + "unarmed_allowed": true, + "melee_allowed": true, + "flat_bonuses": [["dodge", 2.0]] } ], "onmove_buffs": [ { - "id" : "maid_moved", - "name" : "Assault" , - "description" : "You receive a penalty to dodging when moving, but your chances of hitting and damage dealt are increased in accordance with your perception.", - "unarmed_allowed" : true, - "melee_allowed" : true, - "min_unarmed" : 0, - "buff_duration" : 2, - "flat_bonuses" : [ + "id": "maid_moved", + "name": "Assault", + "description": "You receive a penalty to dodging when moving, but your chances of hitting and damage dealt are increased in accordance with your perception.", + "unarmed_allowed": true, + "melee_allowed": true, + "min_unarmed": 0, + "buff_duration": 2, + "flat_bonuses": [ ["hit", "per", 1], ["damage", "bash", "per", 0.2], ["damage", "cut", "per", 0.2], @@ -35,30 +35,24 @@ ] } ], - "ondodge_buffs": [ + "ondodge_buffs": [ { - "id" : "maid_evaded_bonus", - "name" : "Counterattack" , - "description" : "Avoided attacks with minimal movement. You have a chance of landing a counterattack.", - "unarmed_allowed" : true, - "melee_allowed" : true, - "min_unarmed" : 0, - "buff_duration" : 2, - "max_stacks" : 1, - "mult_bonuses" : [ + "id": "maid_evaded_bonus", + "name": "Counterattack", + "description": "Avoided attacks with minimal movement. You have a chance of landing a counterattack.", + "unarmed_allowed": true, + "melee_allowed": true, + "min_unarmed": 0, + "buff_duration": 2, + "max_stacks": 1, + "mult_bonuses": [ ["damage", "bash", 1.2], ["damage", "cut", 1.2], ["damage", "stab", 1.2] ] } ], - "techniques" : [ - "tec_maid_precise", - "tec_maid_counter", - "tec_maid_meleecounter", - "tec_maid_miyage", - "tec_maid_kyusyu" - ], + "techniques": [ "tec_maid_precise", "tec_maid_counter", "tec_maid_meleecounter", "tec_maid_miyage", "tec_maid_kyusyu" ], "weapons": [ "mop", "battle_mop", -- cgit v1.2.1