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authorjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-31 20:36:01 -0800
committerjc_gargma <jc_gargma@iserlohn-fortress.net>2022-01-31 20:36:01 -0800
commit27121bf693be79b00044fbed0a59ba1e72e8c3e9 (patch)
treebbc92121bc2b64d1f804fccbd626066e9009a558
parentUpdate readme. (diff)
downloadcataclysm-dda-mod_survivorheadgear-crafting-master.tar.xz
Port to DDA.HEADmaster
-rw-r--r--json/items/armor/cloaks.json12
-rw-r--r--json/items/armor/helmet.json20
-rw-r--r--json/items/armor/hoods.json18
-rw-r--r--json/recipes/armor/head.json89
4 files changed, 60 insertions, 79 deletions
diff --git a/json/items/armor/cloaks.json b/json/items/armor/cloaks.json
index a8fd335..7ee8e5a 100644
--- a/json/items/armor/cloaks.json
+++ b/json/items/armor/cloaks.json
@@ -13,10 +13,16 @@
"material": [ "cotton", "kevlar" ],
"symbol": "[",
"color": "brown",
- "covers": [ "torso", "arms", "legs" ],
+ "covers": [ "torso", "arm_l", "arm_r", "leg_l", "leg_r" ],
"coverage": 65,
- "encumbrance": 2,
- "storage": "9 L",
+ "pocket_data": [
+ { "pocket_type": "CONTAINER", "max_contains_volume": "1500 ml", "max_contains_weight": "4 kg", "moves": 80 },
+ { "pocket_type": "CONTAINER", "max_contains_volume": "1500 ml", "max_contains_weight": "4 kg", "moves": 80 },
+ { "pocket_type": "CONTAINER", "max_contains_volume": "1 L", "max_contains_weight": "2 kg", "moves": 80 },
+ { "pocket_type": "CONTAINER", "max_contains_volume": "1 L", "max_contains_weight": "2 kg", "moves": 80 },
+ { "pocket_type": "CONTAINER", "max_contains_volume": "500 ml", "max_contains_weight": "1 kg", "moves": 120 },
+ { "pocket_type": "CONTAINER", "max_contains_volume": "500 ml", "max_contains_weight": "1 kg", "moves": 120 }
+ ],
"warmth": 10,
"material_thickness": 3,
"valid_mods": [ "steel_padded", "alloy_padded" ],
diff --git a/json/items/armor/helmet.json b/json/items/armor/helmet.json
index 422c7d9..a46feee 100644
--- a/json/items/armor/helmet.json
+++ b/json/items/armor/helmet.json
@@ -3,7 +3,7 @@
"id": "helmet_lsurvivor",
"type": "ARMOR",
"name": { "str": "light survivor helmet" },
- "note": "Roughly an improved tactical helmet.",
+ "//": "Roughly an improved tactical helmet.",
"description": "A customized, heavily armored Kevlar helmet, modified with cotton reinforcements to provide maximum comfort and protection from harm. All the added material has kept it rather light.",
"weight": "910 g",
"volume": "1750 ml",
@@ -11,7 +11,7 @@
"price_postapoc": 3000,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "cotton" ],
+ "material": [ "kevlar_rigid", "cotton" ],
"symbol": "[",
"looks_like": "helmet_survivor",
"color": "dark_gray",
@@ -28,7 +28,7 @@
"id": "helmet_survivor",
"type": "ARMOR",
"name": { "str": "survivor helmet" },
- "note": "Roughly an improved army helmet.",
+ "//": "Roughly an improved army helmet.",
"description": "A customized, heavily armored Kevlar helmet, modified with leather reinforcements to provide maximum comfort and protection from harm.",
"weight": "1420 g",
"volume": "2000 ml",
@@ -36,7 +36,7 @@
"price_postapoc": 4000,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "leather" ],
+ "material": [ "kevlar_rigid", "leather" ],
"symbol": "[",
"looks_like": "helmet_army",
"color": "dark_gray",
@@ -53,7 +53,7 @@
"id": "helmet_xlsurvivor",
"type": "ARMOR",
"name": { "str": "XL survivor helmet" },
- "note": "Double the weight of a survivor helm for the same protection.",
+ "//": "Double the weight of a survivor helm for the same protection.",
"description": "A massive customized, heavily armored Kevlar helmet, modified with leather reinforcements to provide maximum comfort and protection from harm.",
"weight": "2840 g",
"volume": "6 L",
@@ -61,7 +61,7 @@
"price_postapoc": 6000,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "leather" ],
+ "material": [ "kevlar_rigid", "leather" ],
"symbol": "[",
"looks_like": "helmet_army",
"color": "dark_gray",
@@ -78,7 +78,7 @@
"id": "helmet_hsurvivor",
"type": "ARMOR",
"name": { "str": "heavy survivor helmet" },
- "note": "A furthur improved army helmet. But still greatly inferior to a light power armor helmet.",
+ "//": "A furthur improved army helmet. But still greatly inferior to a light power armor helmet.",
"description": "A customized, heavily armored steel and Kevlar helmet, modified to provide maximum comfort and protection from harm. All the added material has made it rather heavy.",
"weight": "1712 g",
"volume": "2500 ml",
@@ -86,7 +86,7 @@
"price_postapoc": 6000,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "steel", "leather" ],
+ "material": [ "kevlar_rigid", "steel", "leather" ],
"symbol": "[",
"looks_like": "helmet_army",
"color": "dark_gray",
@@ -103,7 +103,7 @@
"id": "helmet_xlhsurvivor",
"type": "ARMOR",
"name": { "str": "XL heavy survivor helmet" },
- "note": "Double the weight of a heavy survivor helm for the same protection.",
+ "//": "Double the weight of a heavy survivor helm for the same protection.",
"description": "A massive customized, heavily armored steel and Kevlar helmet, modified to provide maximum comfort and protection from harm. All the added material has made it rather heavy.",
"weight": "4224 g",
"volume": "6 L",
@@ -111,7 +111,7 @@
"price_postapoc": 8000,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "steel", "leather" ],
+ "material": [ "kevlar_rigid", "steel", "leather" ],
"symbol": "[",
"looks_like": "helmet_xlsurvivor",
"color": "dark_gray",
diff --git a/json/items/armor/hoods.json b/json/items/armor/hoods.json
index 89b9be4..fdb5f23 100644
--- a/json/items/armor/hoods.json
+++ b/json/items/armor/hoods.json
@@ -6,11 +6,11 @@
"description": "A massive customized, heavily armored leather and Kevlar hood, designed to provide comfort and protection from harm.",
"weight": "1640 g",
"volume": "4500 ml",
- "price": 0,
- "price_postapoc": 5000,
+ "price": 58000,
+ "price_postapoc": 2500,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "leather" ],
+ "material": [ "kevlar_layered", "leather" ],
"symbol": "[",
"looks_like": "hood_survivor",
"color": "brown",
@@ -30,11 +30,11 @@
"description": "A customized, heavily armored steel and Kevlar hood, designed to provide comfort and protection from harm.",
"weight": "1100 g",
"volume": "3250 ml",
- "price": 0,
- "price_postapoc": 5000,
+ "price": 58000,
+ "price_postapoc": 2500,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "steel", "leather" ],
+ "material": [ "kevlar_layered", "steel", "leather" ],
"symbol": "[",
"looks_like": "hood_survivor",
"color": "brown",
@@ -54,11 +54,11 @@
"description": "A massive customized, heavily armored steel and Kevlar hood, designed to provide comfort and protection from harm.",
"weight": "2200 g",
"volume": "6 L",
- "price": 0,
- "price_postapoc": 6000,
+ "price": 58000,
+ "price_postapoc": 2500,
"to_hit": -1,
"bashing": 10,
- "material": [ "kevlar", "steel", "leather" ],
+ "material": [ "kevlar_layered", "steel", "leather" ],
"symbol": "[",
"looks_like": "hood_survivor",
"color": "brown",
diff --git a/json/recipes/armor/head.json b/json/recipes/armor/head.json
index 4725823..2e3e837 100644
--- a/json/recipes/armor/head.json
+++ b/json/recipes/armor/head.json
@@ -2,12 +2,13 @@
{
"result": "helmet_lsurvivor",
"type": "recipe",
+ "activity_level": "LIGHT_EXERCISE",
"category": "CC_ARMOR",
"subcategory": "CSC_ARMOR_HEAD",
"skill_used": "tailor",
"difficulty": 5,
"skills_required": [ "fabrication", 3 ],
- "time": "45 m",
+ "time": "3 h",
"autolearn": true,
"using": [ [ "sewing_standard", 10 ] ],
"tools": [ [ [ "welder", 42 ], [ "welder_crude", 63 ], [ "soldering_iron", 63 ], [ "toolset", 63 ] ] ],
@@ -29,17 +30,19 @@
[ "pickelhaube", 1 ],
[ "plastic_chunk", 8 ]
]
- ]
+ ],
+ "proficiencies": [ { "proficiency": "prof_millinery" }, { "proficiency": "prof_polymerworking" } ]
},
{
"result": "helmet_survivor",
"type": "recipe",
+ "activity_level": "LIGHT_EXERCISE",
"category": "CC_ARMOR",
"subcategory": "CSC_ARMOR_HEAD",
"skill_used": "tailor",
"difficulty": 6,
"skills_required": [ "fabrication", 4 ],
- "time": "45 m",
+ "time": "6 h",
"autolearn": true,
"using": [ [ "sewing_standard", 10 ] ],
"tools": [ [ [ "welder", 42 ], [ "welder_crude", 63 ], [ "soldering_iron", 63 ], [ "toolset", 63 ] ] ],
@@ -61,17 +64,19 @@
[ "pickelhaube", 1 ],
[ "plastic_chunk", 8 ]
]
- ]
+ ],
+ "proficiencies": [ { "proficiency": "prof_millinery" }, { "proficiency": "prof_polymerworking" } ]
},
{
"result": "helmet_xlsurvivor",
"type": "recipe",
+ "activity_level": "LIGHT_EXERCISE",
"category": "CC_ARMOR",
"subcategory": "CSC_ARMOR_HEAD",
"skill_used": "tailor",
"difficulty": 6,
"skills_required": [ "fabrication", 4 ],
- "time": "1 h",
+ "time": "4 h",
"autolearn": true,
"using": [ [ "sewing_standard", 20 ] ],
"tools": [ [ [ "welder", 84 ], [ "welder_crude", 126 ], [ "soldering_iron", 126 ], [ "toolset", 126 ] ] ],
@@ -93,17 +98,19 @@
[ "pickelhaube", 2 ],
[ "plastic_chunk", 18 ]
]
- ]
+ ],
+ "proficiencies": [ { "proficiency": "prof_millinery" }, { "proficiency": "prof_polymerworking" } ]
},
{
"result": "helmet_hsurvivor",
"type": "recipe",
+ "activity_level": "LIGHT_EXERCISE",
"category": "CC_ARMOR",
"subcategory": "CSC_ARMOR_HEAD",
"skill_used": "tailor",
"difficulty": 7,
"skills_required": [ "fabrication", 5 ],
- "time": "45 m",
+ "time": "8 h",
"autolearn": true,
"using": [ [ "sewing_standard", 10 ] ],
"tools": [ [ [ "welder", 42 ], [ "welder_crude", 63 ], [ "soldering_iron", 63 ], [ "toolset", 63 ] ] ],
@@ -126,11 +133,13 @@
[ "pickelhaube", 1 ],
[ "plastic_chunk", 8 ]
]
- ]
+ ],
+ "proficiencies": [ { "proficiency": "prof_millinery" }, { "proficiency": "prof_polymerworking" } ]
},
{
"result": "helmet_xlhsurvivor",
"type": "recipe",
+ "activity_level": "LIGHT_EXERCISE",
"category": "CC_ARMOR",
"subcategory": "CSC_ARMOR_HEAD",
"skill_used": "tailor",
@@ -159,68 +168,34 @@
[ "pickelhaube", 2 ],
[ "plastic_chunk", 18 ]
]
- ]
- },
- {
- "result": "hood_xlsurvivor",
- "type": "recipe",
- "category": "CC_ARMOR",
- "subcategory": "CSC_ARMOR_HEAD",
- "skill_used": "tailor",
- "difficulty": 6,
- "skills_required": [ "fabrication", 4 ],
- "time": "1 h",
- "autolearn": true,
- "using": [ [ "sewing_standard", 40 ] ],
- "tools": [ [ [ "welder", 21 ], [ "welder_crude", 32 ], [ "soldering_iron", 32 ], [ "toolset", 32 ] ] ],
- "components": [
- [ [ "leather", 6 ] ],
- [ [ "rag", 2 ] ],
- [ [ "kevlar_plate", 4 ] ],
- [ [ "hood_rain", 1 ], [ "bag_plastic", 2 ] ],
- [ [ "duct_tape", 100 ] ]
- ]
+ ],
+ "proficiencies": [ { "proficiency": "prof_millinery" }, { "proficiency": "prof_polymerworking" } ]
},
{
"result": "hood_hsurvivor",
"type": "recipe",
+ "activity_level": "LIGHT_EXERCISE",
"category": "CC_ARMOR",
"subcategory": "CSC_ARMOR_HEAD",
"skill_used": "tailor",
"difficulty": 7,
"skills_required": [ "fabrication", 5 ],
- "time": "45 m",
- "autolearn": true,
- "using": [ [ "sewing_standard", 40 ] ],
- "tools": [ [ [ "welder", 21 ], [ "welder_crude", 32 ], [ "soldering_iron", 32 ], [ "toolset", 32 ] ] ],
- "components": [
- [ [ "leather", 6 ] ],
- [ [ "rag", 2 ] ],
- [ [ "kevlar_plate", 4 ] ],
- [ [ "steel_chunk", 2 ], [ "scrap", 6 ] ],
- [ [ "hood_rain", 1 ], [ "bag_plastic", 2 ] ],
- [ [ "duct_tape", 100 ] ]
- ]
- },
- {
- "result": "hood_xlhsurvivor",
- "type": "recipe",
- "category": "CC_ARMOR",
- "subcategory": "CSC_ARMOR_HEAD",
- "skill_used": "tailor",
- "difficulty": 7,
- "skills_required": [ "fabrication", 5 ],
- "time": "1 h",
+ "time": "8 h",
"autolearn": true,
- "using": [ [ "sewing_standard", 40 ] ],
+ "using": [ [ "sewing_standard", 60 ] ],
"tools": [ [ [ "welder", 21 ], [ "welder_crude", 32 ], [ "soldering_iron", 32 ], [ "toolset", 32 ] ] ],
"components": [
- [ [ "leather", 14 ] ],
- [ [ "rag", 5] ],
- [ [ "kevlar_plate", 9 ] ],
- [ [ "steel_chunk", 5 ], [ "scrap", 14 ] ],
- [ [ "hood_rain", 2 ], [ "bag_plastic", 4 ] ],
+ [ [ "leather", 8 ], [ "tanned_hide", 2 ] ],
+ [ [ "rag", 3 ] ],
+ [ [ "sheet_kevlar_layered", 5 ] ],
+ [ [ "hood_rain", 1 ], [ "bag_plastic", 2 ], [ "hood_gut", 1 ] ],
[ [ "duct_tape", 200 ] ]
+ ],
+ "proficiencies": [
+ { "proficiency": "prof_millinery" },
+ { "proficiency": "prof_leatherworking_basic" },
+ { "proficiency": "prof_plasticworking" },
+ { "proficiency": "prof_polymerworking" }
]
}
]