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* Fix incorrect name for blood leather suit.HEADmasterjc_gargma2023-03-151-2/+2
* Port to DDA.jc_gargma2023-03-1555-918/+1256
* Typo.jc_gargma2023-02-241-1/+1
* Expand note regarding permanent summoned items.jc_gargma2023-02-091-1/+1
* Fix more pluralizations.jc_gargma2023-02-061-2/+2
* More to-dos for the readme.jc_gargma2023-01-151-0/+4
* Another energy_cost_increment -> energy_incrementjc_gargma2023-01-141-1/+1
* Fix ethereal aura damage effect.jc_gargma2023-01-141-2/+5
* Fix bloodform as armor.jc_gargma2023-01-141-8/+2
* Remove invalid intensity field from npc_add_effect.jc_gargma2023-01-141-4/+4
* Fix intermittent_effect on bloodform.jc_gargma2023-01-141-7/+8
* Fix energy_cost_increment -> energy_incrementjc_gargma2023-01-143-4/+4
* Deprecate obsolete items.jc_gargma2023-01-141-0/+0
* Remove more invalid count fields.jc_gargma2023-01-141-1/+0
* Remove invalid count.jc_gargma2023-01-141-2/+1
* Fix blood pellet count and recipe to produce two per batch.jc_gargma2023-01-142-1/+1
* Fix field effects.jc_gargma2023-01-141-14/+48
* Remove invalid elemental resist effect.jc_gargma2023-01-142-4/+2
* Fix stack sizes for powdered blood.jc_gargma2023-01-141-3/+3
* Revert last.jc_gargma2023-01-141-0/+1
* Remove decay_message from blood surge.jc_gargma2023-01-141-1/+0
* More effect -> effects fixes.jc_gargma2023-01-141-2/+2
* Fix resist_trait to resist_traitsjc_gargma2023-01-141-2/+2
* Use byproducts as hack to allow multiple items per batch.jc_gargma2023-01-142-2/+3
* Remove invalid count fields.jc_gargma2023-01-141-3/+0
* Typojc_gargma2023-01-141-1/+1
* Fix several uses of note to //jc_gargma2023-01-144-5/+5
* Remove more invalid aim_speedjc_gargma2023-01-141-1/+0
* Remove invalid aim_speedjc_gargma2023-01-141-1/+0
* Fix typo, barrel_volume -> barrel_lengthjc_gargma2023-01-141-1/+1
* Remove legacy size field.jc_gargma2023-01-141-5/+0
* Remove invalid max_hp effect.jc_gargma2023-01-141-1/+0
* Rebalance blood sword base to hit.jc_gargma2023-01-131-1/+1
* Replace old FOOT_EITHER/HAND_EITHER with newer versions.jc_gargma2023-01-131-2/+2
* Fix author to authors.jc_gargma2023-01-131-1/+1
* Add conflict with no-npc version.jc_gargma2023-01-131-2/+2
* Updated readme.jc_gargma2022-11-021-0/+3
* Increase the damage of the vampire bite 'spell'.jc_gargma2022-11-021-8/+12
* Add sealed blood iv bag as workaround.jc_gargma2022-11-021-0/+24
* Rebalance blood and synthetic blood.jc_gargma2022-10-301-8/+7
* Clean up blood sheath descriptions.jc_gargma2022-10-041-2/+2
* Add comments to blood sheaths.jc_gargma2022-10-041-0/+2
* Rebalance blood wrist sheath.jc_gargma2022-10-042-5/+5
* Rebalance the blood ankle sheath to be a improved, but not over overpowered, ...jc_gargma2022-10-042-6/+6
* Change blood leather sheathes to armor/storage.jc_gargma2022-10-041-2/+2
* Bring the crafting times for blood leather equipment in line with regular items.jc_gargma2022-10-041-14/+14
* Fix a bunch of places I forgot to update the vampirism trait ID.jc_gargma2022-09-1210-48/+48
* Change mutation IDs so as to no longer conflict with CRT.jc_gargma2022-09-107-58/+61
* Update pain recovery mutation for latest source changes.jc_gargma2022-09-101-2/+3
* Fix broken blood ammunition to use new damage syntax.jc_gargma2022-09-071-3/+17