From 873bd00487a751cf396481b3187def998eb1c3e8 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Mon, 21 Sep 2020 17:12:43 -0700 Subject: Fix folder layout --- .../Locations/-Essentials/v_locationmap.json | 40 --- .../Locations/-Essentials/v_overmap_special.json | 240 ----------------- .../Locations/-Essentials/v_overmap_terrain.json | 290 --------------------- .../Locations/-Essentials/v_ter_furn.json | 43 --- 4 files changed, 613 deletions(-) delete mode 100644 vamp_stuff/Modification Files/Locations/-Essentials/v_locationmap.json delete mode 100644 vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_special.json delete mode 100644 vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_terrain.json delete mode 100644 vamp_stuff/Modification Files/Locations/-Essentials/v_ter_furn.json (limited to 'vamp_stuff/Modification Files/Locations/-Essentials') diff --git a/vamp_stuff/Modification Files/Locations/-Essentials/v_locationmap.json b/vamp_stuff/Modification Files/Locations/-Essentials/v_locationmap.json deleted file mode 100644 index 4eac574..0000000 --- a/vamp_stuff/Modification Files/Locations/-Essentials/v_locationmap.json +++ /dev/null @@ -1,40 +0,0 @@ -[{ - "id": "crypt_map", - "type": "GENERIC", - "category": "books", - "name": "crypt map", - "description": "This odd, hand drawn map points the crypts in its range. There's no actual road going there, but it's an enough information for you.", - "weight": 30, - "volume": 1, - "price": 0, - "to_hit": -1, - "material": "paper", - "symbol": "#", - "color": "red", - "use_action": { - "type": "reveal_map", - "radius": 180, - "terrain": ["crypt1", "crypt2"], - "message": "You add the Crypt(s) to your map." - } - }, { - "id": "vampcave_map", - "type": "GENERIC", - "category": "books", - "name": "cove map", - "description": "This odd, hand drawn map only points the vampire cove. There's no actual road going there, but it's an enough information for you.", - "weight": 50, - "volume": 1, - "price": 0, - "to_hit": -1, - "material": "paper", - "symbol": "#", - "color": "red", - "use_action": { - "type": "reveal_map", - "radius": 180, - "terrain": ["vampcave_entrance"], - "message": "You add the Vampire Cove to your map." - } - } -] diff --git a/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_special.json b/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_special.json deleted file mode 100644 index 2006e8b..0000000 --- a/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_special.json +++ /dev/null @@ -1,240 +0,0 @@ -[ - { - "id": "Wasteland Outskirts", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 25, 100 ], - "overmaps": [ - { "overmap": "wo3_north", "point": [ 0, 0, 0 ] }, - { "overmap": "wo2_north", "point": [ 1, 0, 0 ] }, - { "overmap": "wo1_north", "point": [ 2, 0, 0 ] }, - { "overmap": "wo6_north", "point": [ 0, 1, 0 ] }, - { "overmap": "wo5_north", "point": [ 1, 1, 0 ] }, - { "overmap": "wo4_north", "point": [ 2, 1, 0 ] }, - { "overmap": "wo9_north", "point": [ 0, 2, 0 ] }, - { "overmap": "wo8_north", "point": [ 1, 2, 0 ] }, - { "overmap": "wo7_north", "point": [ 2, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "id": "Memorial Crypt", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "id": "Eye Crypt", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "id": "Vampire Cove", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 20, 100 ], - "overmaps": [ - { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] }, - { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] }, - { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] }, - { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] } - ], - "type": "overmap_special" - }, - { - "id": "Pedestal - Bloodrune", - "locations": [ "forest", "field" ], - "occurrences": [ 0, 3 ], - "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ], - "type": "overmap_special" - }, - { - "id": "Gravesite - Wild", - "locations": [ "forest", "field" ], - "occurrences": [ 0, 5 ], - "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ], - "type": "overmap_special" - }, - { - "id": "bhole", - "locations": [ "field" ], - "occurrences": [ 0, 3 ], - "overmaps": [ - { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] }, - { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] }, - { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] } - ], - "type": "overmap_special" - }, - { - "id": "Vampirus", - "locations": [ "forest" ], - "occurrences": [ 0, 2 ], - "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 1", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 2", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Hamlets consist of 0-6 houses. No other structures.", - "id": "Ghost Hamlet 3", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 75, 100 ], - "overmaps": [ - { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost Village 1", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 50, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Village consists of 0-16 abandoned houses and a church.", - "id": "Ghost VIllage 2", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 50, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } - ], - "type": "overmap_special" - }, - { - "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", - "id": "Ghost Town", - "locations": [ "forest" ], - "flags": [ "UNIQUE" ], - "occurrences": [ 25, 100 ], - "overmaps": [ - { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, - { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, - { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, - { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, - { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, - { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, - { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } - ], - "type": "overmap_special" - } -] diff --git a/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_terrain.json b/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_terrain.json deleted file mode 100644 index ac23a1a..0000000 --- a/vamp_stuff/Modification Files/Locations/-Essentials/v_overmap_terrain.json +++ /dev/null @@ -1,290 +0,0 @@ -[{ - "id": "crypt1", - "type": "overmap_terrain", - "name": "Memorial Crypt", - "sym": "n", - "color": "black", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "crypt1_b1", - "type": "overmap_terrain", - "name": "Memorial Crypt Basement", - "sym": "n", - "color": "black", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "crypt2", - "type": "overmap_terrain", - "name": "Eye Crypt", - "sym": "n", - "color": "black", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "crypt2_b1", - "type": "overmap_terrain", - "name": "Eye Crypt Basement", - "sym": "n", - "color": "black", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "vampcave_entrance", - "type": "overmap_terrain", - "name": "Vampire Cove - Entrance", - "sym": "+", - "color": "black", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "vampcave_corridor1", - "type": "overmap_terrain", - "name": "Vampire Cove - Corridor", - "sym": "+", - "color": "black", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "vampcave_corridor2", - "type": "overmap_terrain", - "name": "Vampire Cove - Corridor", - "sym": "+", - "color": "black", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "vampcave_basement", - "type": "overmap_terrain", - "name": "Vampire Cove - Basement", - "sym": "+", - "color": "black", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "gravesite1", - "type": "overmap_terrain", - "name": "graveyard", - "sym": ".", - "color": "brown", - "see_cost": 5, - "mondensity": 0, - "extras": "build" - }, { - "id": "bloodrune_pedestal", - "type": "overmap_terrain", - "name": "field", - "sym": ".", - "color": "brown", - "see_cost": 5, - "mondensity": 0, - "extras": "build" - }, { - "id": "bloodhole", - "type": "overmap_terrain", - "name": "field", - "sym": ".", - "color": "brown", - "see_cost": 2, - "mondensity": 0, - "extras": "build" - }, { - "id": "bloodhole_bottom", - "type": "overmap_terrain", - "name": "blood residue", - "sym": ".", - "color": "red", - "see_cost": 5, - "mondensity": 0, - "extras": "build" - }, { - "id": "bloodhole_lair", - "type": "overmap_terrain", - "name": "leech lair", - "sym": ".", - "color": "red", - "see_cost": 5, - "mondensity": 0, - "extras": "build" - }, { - "id": "wo3", - "type": "overmap_terrain", - "name": "wasteland outskirts", - "sym": "+", - "color": "light_gray", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "wo2", - "type": "overmap_terrain", - "name": "wasteland outskirts", - "sym": "+", - "color": "light_gray", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "wo1", - "type": "overmap_terrain", - "name": "wasteland outskirts", - "sym": "+", - "color": "light_gray", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "wo6", - "type": "overmap_terrain", - "name": "wasteland outskirts", - "sym": "+", - "color": "light_gray", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "wo5", - "type": "overmap_terrain", - "name": "wasteland outskirts", - "sym": "+", - "color": "light_gray", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "wo4", - "type": "overmap_terrain", - "name": "wasteland outskirts", - "sym": "+", - "color": "light_gray", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "wo9", - "type": "overmap_terrain", - "name": "wasteland outskirts", - "sym": "+", - "color": "light_gray", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "wo8", - "type": "overmap_terrain", - "name": "wasteland outskirts", - "sym": "+", - "color": "light_gray", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "id": "wo7", - "type": "overmap_terrain", - "name": "wasteland outskirts", - "sym": "+", - "color": "light_gray", - "see_cost": 20, - "mondensity": 0, - "extras": "build" - }, { - "type": "overmap_terrain", - "id": "ghost_townhousenorth", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "field" - }, { - "type": "overmap_terrain", - "id": "ghost_townhousesouth", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "field" - }, { - "type": "overmap_terrain", - "id": "ghost_townhousewest", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "field" - }, { - "type": "overmap_terrain", - "id": "ghost_townhouseeast", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "field" - }, { - "type": "overmap_terrain", - "id": "ghost_townchurch", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "field" - }, { - "type": "overmap_terrain", - "id": "ghost_townroadhor", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "field" - }, { - "type": "overmap_terrain", - "id": "ghost_townroadver", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "field" - }, { - "type": "overmap_terrain", - "id": "ghost_towngardenroad", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "field" - }, { - "type": "overmap_terrain", - "id": "ghost_townservice", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "field" - }, { - "type": "overmap_terrain", - "id": "vampirus", - "name": "forest", - "sym": "F", - "color": "green", - "see_cost": 5, - "extras": "build", - "flags": ["NO_ROTATE"] - }, { - "type": "overmap_terrain", - "id": "vampirus_prison_up", - "name": "vampirus", - "sym": "%", - "color": "red", - "see_cost": 5, - "extras": "build", - "flags": ["NO_ROTATE"] - } -] diff --git a/vamp_stuff/Modification Files/Locations/-Essentials/v_ter_furn.json b/vamp_stuff/Modification Files/Locations/-Essentials/v_ter_furn.json deleted file mode 100644 index fb70f7b..0000000 --- a/vamp_stuff/Modification Files/Locations/-Essentials/v_ter_furn.json +++ /dev/null @@ -1,43 +0,0 @@ -[{ - "type": "terrain", - "id": "t_blood_sh", - "description": "A shallow blood residue. It's light, crimson hue denotes intense desaturation from aging.", - "name": "shallow blood", - "symbol": "~", - "color": "light_red", - "move_cost": 5, - "flags": ["TRANSPARENT", "LIQUID", "SWIMMABLE"], - "connects_to": "WATER" - }, { - "type": "terrain", - "id": "t_blood_dp", - "description": "A deep blood residue. It's light, crimson hue denotes intense desaturation from aging.", - "name": "deep blood", - "symbol": "~", - "color": "red", - "move_cost": 8, - "flags": ["TRANSPARENT", "LIQUID", "SWIMMABLE", "DEEP_WATER"], - "connects_to": "WATER" - }, { - "type": "terrain", - "id": "t_vamp_seal", - "name": "seal", - "description": "An invincible force field. A spell could let you go through it, even if its active.", - "looks_like": "t_slope_down", - "symbol": "0", - "color": "white", - "move_cost": 2, - "flags": ["TRANSPARENT", "PLACE_ITEM"] - }, { - "type": "furniture", - "id": "f_slope_down_vamp", - "name": "downward slope", - "description": "A downward facing slope.", - "symbol": ">", - "looks_like": "t_slope_down", - "color": "brown", - "move_cost_mod": 0, - "required_str": -1, - "flags": ["TRANSPARENT", "NOCOLLIDE", "GOES_DOWN"] - } -] -- cgit v1.2.1