From 66ffd7038cf10566bd35bb6713677a5f8de3b6ef Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Sat, 12 Sep 2020 22:40:36 -0700 Subject: Initial commit --- .../Locations/-Essentials/v_overmap_terrain.json | 323 +++++++++++++++++++++ 1 file changed, 323 insertions(+) create mode 100644 vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json (limited to 'vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json') diff --git a/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json new file mode 100644 index 0000000..d982236 --- /dev/null +++ b/vamp_stuff/Modification_Files/Locations/-Essentials/v_overmap_terrain.json @@ -0,0 +1,323 @@ +[ + { + "id": "crypt1", + "type": "overmap_terrain", + "name": "Memorial Crypt", + "sym": "n", + "color": "black", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "crypt1_b1", + "type": "overmap_terrain", + "name": "Memorial Crypt Basement", + "sym": "n", + "color": "black", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "crypt2", + "type": "overmap_terrain", + "name": "Eye Crypt", + "sym": "n", + "color": "black", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "crypt2_b1", + "type": "overmap_terrain", + "name": "Eye Crypt Basement", + "sym": "n", + "color": "black", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "vampcave_entrance", + "type": "overmap_terrain", + "name": "Vampire Cove - Entrance", + "sym": "+", + "color": "black", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "vampcave_corridor1", + "type": "overmap_terrain", + "name": "Vampire Cove - Corridor", + "sym": "+", + "color": "black", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "vampcave_corridor2", + "type": "overmap_terrain", + "name": "Vampire Cove - Corridor", + "sym": "+", + "color": "black", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "vampcave_basement", + "type": "overmap_terrain", + "name": "Vampire Cove - Basement", + "sym": "+", + "color": "black", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "gravesite1", + "type": "overmap_terrain", + "name": "graveyard", + "sym": ".", + "color": "brown", + "see_cost": 5, + "mondensity": 0, + "extras": "build" + }, + { + "id": "bloodrune_pedestal", + "type": "overmap_terrain", + "name": "field", + "sym": ".", + "color": "brown", + "see_cost": 5, + "mondensity": 0, + "extras": "build" + }, + { + "id": "bloodhole", + "type": "overmap_terrain", + "name": "field", + "sym": ".", + "color": "brown", + "see_cost": 2, + "mondensity": 0, + "extras": "build" + }, + { + "id": "bloodhole_bottom", + "type": "overmap_terrain", + "name": "blood residue", + "sym": ".", + "color": "red", + "see_cost": 5, + "mondensity": 0, + "extras": "build" + }, + { + "id": "bloodhole_lair", + "type": "overmap_terrain", + "name": "leech lair", + "sym": ".", + "color": "red", + "see_cost": 5, + "mondensity": 0, + "extras": "build" + }, + { + "id": "wo3", + "type": "overmap_terrain", + "name": "wasteland outskirts", + "sym": "+", + "color": "light_gray", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "wo2", + "type": "overmap_terrain", + "name": "wasteland outskirts", + "sym": "+", + "color": "light_gray", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "wo1", + "type": "overmap_terrain", + "name": "wasteland outskirts", + "sym": "+", + "color": "light_gray", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "wo6", + "type": "overmap_terrain", + "name": "wasteland outskirts", + "sym": "+", + "color": "light_gray", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "wo5", + "type": "overmap_terrain", + "name": "wasteland outskirts", + "sym": "+", + "color": "light_gray", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "wo4", + "type": "overmap_terrain", + "name": "wasteland outskirts", + "sym": "+", + "color": "light_gray", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "wo9", + "type": "overmap_terrain", + "name": "wasteland outskirts", + "sym": "+", + "color": "light_gray", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "wo8", + "type": "overmap_terrain", + "name": "wasteland outskirts", + "sym": "+", + "color": "light_gray", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "id": "wo7", + "type": "overmap_terrain", + "name": "wasteland outskirts", + "sym": "+", + "color": "light_gray", + "see_cost": 20, + "mondensity": 0, + "extras": "build" + }, + { + "type": "overmap_terrain", + "id": "ghost_townhousenorth", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "field" + }, + { + "type": "overmap_terrain", + "id": "ghost_townhousesouth", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "field" + }, + { + "type": "overmap_terrain", + "id": "ghost_townhousewest", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "field" + }, + { + "type": "overmap_terrain", + "id": "ghost_townhouseeast", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "field" + }, + { + "type": "overmap_terrain", + "id": "ghost_townchurch", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "field" + }, + { + "type": "overmap_terrain", + "id": "ghost_townroadhor", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "field" + }, + { + "type": "overmap_terrain", + "id": "ghost_townroadver", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "field" + }, + { + "type": "overmap_terrain", + "id": "ghost_towngardenroad", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "field" + }, + { + "type": "overmap_terrain", + "id": "ghost_townservice", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "field" + }, + { + "type": "overmap_terrain", + "id": "vampirus", + "name": "forest", + "sym": "F", + "color": "green", + "see_cost": 5, + "extras": "build", + "flags": [ "NO_ROTATE" ] + }, + { + "type": "overmap_terrain", + "id": "vampirus_prison_up", + "name": "vampirus", + "sym": "%", + "color": "red", + "see_cost": 5, + "extras": "build", + "flags": [ "NO_ROTATE" ] + } +] -- cgit v1.2.1