From 84a8926c1fd1ca9181a8a95434b5702a2cceed3d Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Fri, 4 Feb 2022 01:53:53 -0800 Subject: min_damage of 0 causes max_damage to apply to all levels. Set min damage to 1. --- vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json') diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json index aae4cd6..f366b18 100644 --- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json +++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T2.json @@ -73,7 +73,7 @@ "final_energy_cost": 15, "effect": "target_attack", "valid_targets": [ "ally" ], - "min_damage": 0, + "min_damage": -1, "damage_increment": -1, "max_damage": -30, "min_range": 1, -- cgit v1.2.1