From 245c56099e05c8d2a7ecedb8aa4ea2636225ef38 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Mon, 16 Aug 2021 14:50:01 -0700 Subject: Make hemomancer spells able to cause friendly fire Fix several spells using the wrong target --- vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json') diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json index 94a6b59..8a7255c 100644 --- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json +++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T3.json @@ -14,7 +14,7 @@ "effect": "projectile_attack", "effect_str": "v_spell_crimsonhaze", "extra_effects": [ { "id": "t3_blood_crimsonhaze_blind", "hit_self": true } ], - "valid_targets": [ "hostile", "ground" ], + "valid_targets": [ "hostile", "ally", "ground" ], "min_aoe": 5, "aoe_increment": 0.7, "max_aoe": 15, -- cgit v1.2.1