From 84a8926c1fd1ca9181a8a95434b5702a2cceed3d Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Fri, 4 Feb 2022 01:53:53 -0800 Subject: min_damage of 0 causes max_damage to apply to all levels. Set min damage to 1. --- vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json') diff --git a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json index c347f9d..6d0d6d1 100644 --- a/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json +++ b/vamp_stuff/Modification_Files/Spells/Hemomancer/v_blood_T5.json @@ -27,7 +27,7 @@ { "id": "t5_blood_outrage_drain" } ], "valid_targets": [ "none" ], - "min_damage": 0, + "min_damage": 1, "damage_increment": 1, "max_damage": 30, "base_casting_time": 270, -- cgit v1.2.1