[ { "id": "Wasteland Outskirts", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 25, 100 ], "overmaps": [ { "overmap": "wo3_north", "point": [ 0, 0, 0 ] }, { "overmap": "wo2_north", "point": [ 1, 0, 0 ] }, { "overmap": "wo1_north", "point": [ 2, 0, 0 ] }, { "overmap": "wo6_north", "point": [ 0, 1, 0 ] }, { "overmap": "wo5_north", "point": [ 1, 1, 0 ] }, { "overmap": "wo4_north", "point": [ 2, 1, 0 ] }, { "overmap": "wo9_north", "point": [ 0, 2, 0 ] }, { "overmap": "wo8_north", "point": [ 1, 2, 0 ] }, { "overmap": "wo7_north", "point": [ 2, 2, 0 ] } ], "type": "overmap_special" }, { "id": "Memorial Crypt", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 75, 100 ], "overmaps": [ { "overmap": "crypt1_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt1_b1_north", "point": [ 0, 0, -1 ] } ], "type": "overmap_special" }, { "id": "Eye Crypt", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 75, 100 ], "overmaps": [ { "overmap": "crypt2_north", "point": [ 0, 0, 0 ] }, { "overmap": "crypt2_b1_north", "point": [ 0, 0, -1 ] } ], "type": "overmap_special" }, { "id": "Vampire Cove", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 20, 100 ], "overmaps": [ { "overmap": "vampcave_entrance_north", "point": [ 0, 0, 0 ] }, { "overmap": "vampcave_corridor1_north", "point": [ 0, 0, -1 ] }, { "overmap": "vampcave_corridor2_north", "point": [ 0, 1, -1 ] }, { "overmap": "vampcave_basement_north", "point": [ 0, 1, -2 ] } ], "type": "overmap_special" }, { "id": "Pedestal - Bloodrune", "locations": [ "forest", "field" ], "occurrences": [ 0, 3 ], "overmaps": [ { "overmap": "bloodrune_pedestal_north", "point": [ 0, 0, 0 ] } ], "type": "overmap_special" }, { "id": "Gravesite - Wild", "locations": [ "forest", "field" ], "occurrences": [ 0, 5 ], "overmaps": [ { "overmap": "gravesite1_north", "point": [ 0, 0, 0 ] } ], "type": "overmap_special" }, { "id": "bhole", "locations": [ "field" ], "occurrences": [ 0, 3 ], "overmaps": [ { "overmap": "bloodhole_north", "point": [ 0, 0, 0 ] }, { "overmap": "bloodhole_bottom_north", "point": [ 0, 0, -1 ] }, { "overmap": "bloodhole_lair_north", "point": [ 0, 0, -2 ] } ], "type": "overmap_special" }, { "id": "Vampirus", "locations": [ "forest" ], "occurrences": [ 0, 2 ], "overmaps": [ { "overmap": "vampirus", "point": [ 0, 0, 0 ] }, { "overmap": "vampirus_prison_up", "point": [ 0, 0, -1 ] } ], "type": "overmap_special" }, { "//": "Hamlets consist of 0-6 houses. No other structures.", "id": "Ghost Hamlet 1", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 75, 100 ], "overmaps": [ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 2, 0, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 0, 1, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 1, 1, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 2, 1, 0 ] } ], "type": "overmap_special" }, { "//": "Hamlets consist of 0-6 houses. No other structures.", "id": "Ghost Hamlet 2", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 75, 100 ], "overmaps": [ { "overmap": "ghost_townhouseeast_north", "point": [ 0, 0, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } ], "type": "overmap_special" }, { "//": "Hamlets consist of 0-6 houses. No other structures.", "id": "Ghost Hamlet 3", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 75, 100 ], "overmaps": [ { "overmap": "ghost_townhousesouth_north", "point": [ 0, 0, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 1, 0, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 0, 1, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] } ], "type": "overmap_special" }, { "//": "Village consists of 0-16 abandoned houses and a church.", "id": "Ghost Village 1", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 50, 100 ], "overmaps": [ { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -1, 1, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -2, 1, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -3, 2, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 1, 1, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 2, 2, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 1, 0, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 1, -1, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 2, -1, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 0, -1, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 2, -2, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 2, -3, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 1, -3, 0 ] } ], "type": "overmap_special" }, { "//": "Village consists of 0-16 abandoned houses and a church.", "id": "Ghost VIllage 2", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 50, 100 ], "overmaps": [ { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 0, 2, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 1, 2, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 2, 2, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 2, 3, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -1, 0, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -1, -1, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 0, -1, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 0, -2, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 1, -2, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 2, -2, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 2, -3, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 1, -4, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 2, -4, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ 3, -4, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 3, -3, 0 ] } ], "type": "overmap_special" }, { "//": "Town consists of 0-40 abandoned houses, a church and some manorial buildings. The largest pseudo-generated structure you'll ever met in this mod.", "id": "Ghost Town", "locations": [ "forest" ], "flags": [ "UNIQUE" ], "occurrences": [ 25, 100 ], "overmaps": [ { "overmap": "ghost_townchurch_north", "point": [ 0, 0, 0 ] }, { "overmap": "ghost_towngardenroad_north", "point": [ 0, 1, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 0, 2, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 1, 2, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 0, 3, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -1, 3, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -2, 3, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -3, 3, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -3, 4, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ -2, 4, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -2, 5, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -3, 5, 0 ] }, { "overmap": "ghost_townservice_north", "point": [ 1, 1, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 2, 1, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ 3, 1, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 3, 2, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 2, 2, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ 1, 3, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ 2, 3, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -1, 2, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -2, 2, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -3, 1, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -3, 2, 0 ] }, { "overmap": "ghost_townservice_north", "point": [ -1, 0, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -2, 0, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -1, 1, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ -2, 1, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ -1, -1, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -2, -1, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -2, -2, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -1, -3, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -2, -3, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -3, -3, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -3, -2, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -4, -3, 0 ] }, { "overmap": "ghost_townhouseeast_north", "point": [ -4, -4, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ -3, -4, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -2, -5, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -3, -5, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -4, -5, 0 ] }, { "overmap": "ghost_townhousesouth_north", "point": [ -5, -5, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -5, -4, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -2, -4, 0 ] }, { "overmap": "ghost_townhousewest_north", "point": [ -1, -4, 0 ] }, { "overmap": "ghost_townhousenorth_north", "point": [ -1, -2, 0 ] } ], "type": "overmap_special" } ]