From 6c4ce23647359f07ed20dcacaa7cd275c02b2d1b Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Fri, 26 Jun 2020 14:51:12 -0700 Subject: Rename mod directory Update readme explaining my changes Fix hissing sound --- README.md | 29 ++++++++++++++++++++--------- effects.json | 2 +- 2 files changed, 21 insertions(+), 10 deletions(-) diff --git a/README.md b/README.md index ee97728..07dc916 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,23 @@ +## jc soundpack + +As damalsk appears MIA, I have updated as much of this soundpack as possible for 0.E.2 +No new sound files have been added. +The streaming musicset has been removed. If you want music, see my clone of CO.AG musicpack redux 2019-12-11. +Inaudible radio 4 sound disabled. +Add sound references for my hk_loadout mod. + + +### Nitpicks: +Underbarrel shotguns/launchers do not call a reloading sound. +Opening/Closing gates do not call a sound. +Need sound files for player laughing. +Non-Zombie monsters don't seem to make attack sounds against each other. + + + + +Original Readme follows: + Currently working on v0.3 (31/05/2019). ### Vehicle sfx @@ -17,12 +37,3 @@ https://www.youtube.com/channel/UCwaEoDx5b4P4wrKyZhD7zcQ Arkham Radio Bandcamp https://arkhamradio.bandcamp.com/ - - - - - - - - - diff --git a/effects.json b/effects.json index 0cf38c1..f8182ec 100644 --- a/effects.json +++ b/effects.json @@ -784,7 +784,7 @@ { "type": "sound_effect", "id" : "misc", - "variant" : "hissing", + "variant" : "snake_hiss", "volume" : 70, "files" : [ "monster/hissing.wav" -- cgit v1.2.1