From 7760a0570b85927a3a4724a248e475a34d6f119f Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Fri, 10 Nov 2023 22:23:04 -0800 Subject: Add note about spell sound volume and sound stacking. --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 49ae8c9..b1fe5d4 100644 --- a/README.md +++ b/README.md @@ -51,6 +51,9 @@ Some sounds don't play at all when using an mp3 player. (close_door works, but o Hacked in spell sounds only play if within a few tiles. +Hacked in spell sounds ignore the per-sound volume setting. +-AoE spells trigger the sound for every tile, and due to sound stacking are deafeningly loud. Don't add any until this is fixed. + Sound volumes don't drop off with z-levels. (The player really shouldn't be able to hear noises from underground labs.) -- cgit v1.2.1