From c979e12246fe79793fad24d136d95021b2421208 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Wed, 5 Jan 2022 15:33:59 -0800 Subject: Remove sounds from preload that won't be playing at savegame load time. --- preload.json | 7 ------- 1 file changed, 7 deletions(-) diff --git a/preload.json b/preload.json index e473f6c..76a0535 100644 --- a/preload.json +++ b/preload.json @@ -21,13 +21,6 @@ { "id": "environment", "variant": "deafness_tone_light" }, { "id": "environment", "variant": "deafness_tone_medium" }, { "id": "environment", "variant": "deafness_tone_heavy" }, - { "id": "plmove", "variant": "walk_grass" }, - { "id": "plmove", "variant": "walk_dirt" }, - { "id": "plmove", "variant": "walk_metal" }, - { "id": "plmove", "variant": "walk_water" }, - { "id": "plmove", "variant": "walk_tarmac" }, - { "id": "plmove", "variant": "walk_barefoot" }, - { "id": "plmove", "variant": "clear_obstacle" }, { "id": "plmove", "variant": "fatigue_m_high" }, { "id": "plmove", "variant": "fatigue_m_med" }, { "id": "plmove", "variant": "fatigue_m_low" }, -- cgit v1.2.1