From b516513f9328cac1552c09895cf40afd0bce5f1f Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Sun, 9 May 2021 11:16:24 -0700 Subject: Update to bright nights --- README.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 20b5b96..3e7a87c 100644 --- a/README.md +++ b/README.md @@ -11,11 +11,14 @@ After updating any sound files, run the game, then rerun it to have them play co ### Nitpicks: +Need sound files for player laughing. +Need sound files for mon_mutant_experimental +Need sound files for foodperson_mask +Need sound files for dog barking Underbarrel shotguns/launchers do not call a reloading sound. Opening/Closing gates do not call a sound. -safes do not call a sound when opened. +Safes do not call a sound when opened. open_door sounds sometimes do not play. Relaunching the game can enable them. :/ -Need sound files for player laughing. Non-Zombie monsters don't seem to make attack sounds against each other. -- cgit v1.2.1