From 1e6bdbf2a13a3a0229729b47b190719a36b943e7 Mon Sep 17 00:00:00 2001 From: jc_gargma Date: Tue, 26 May 2020 20:46:42 -0700 Subject: Full gun revamp, part 3 --- guns/50.json | 111 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 111 insertions(+) (limited to 'guns/50.json') diff --git a/guns/50.json b/guns/50.json index 6fc84bc..0b38a0f 100644 --- a/guns/50.json +++ b/guns/50.json @@ -109,5 +109,116 @@ "guns/reload/rifle_s/rifle_4.ogg", "guns/reload/rifle_s/rifle_5.ogg" ] + }, + { + "type": "sound_effect", + "id" : "fire_gun", + "volume" : 100, + "variant" : "as50", + "files" : [ + "guns/50/50_1.ogg", + "guns/50/50_2.ogg", + "guns/50/50_3.ogg", + "guns/50/50_4.ogg" + ] + }, + { + "type": "sound_effect", + "id" : "fire_gun_distant", + "volume" : 60, + "variant" : "as50", + "files" : [ + "guns/50/50_1.ogg", + "guns/50/50_2.ogg", + "guns/50/50_3.ogg", + "guns/50/50_4.ogg" + ] + }, + { + "type": "sound_effect", + "id" : "reload", + "volume" : 90, + "variant" : "as50", + "files" : [ + "guns/reload/rifle_s/rifle_1.ogg", + "guns/reload/rifle_s/rifle_2.ogg", + "guns/reload/rifle_s/rifle_3.ogg", + "guns/reload/rifle_s/rifle_4.ogg", + "guns/reload/rifle_s/rifle_5.ogg" + ] + }, + { + "type": "sound_effect", + "id" : "fire_gun", + "volume" : 100, + "variant" : "tac50", + "files" : [ + "guns/50/50_1.ogg", + "guns/50/50_2.ogg", + "guns/50/50_3.ogg", + "guns/50/50_4.ogg" + ] + }, + { + "type": "sound_effect", + "id" : "fire_gun_distant", + "volume" : 60, + "variant" : "tac50", + "files" : [ + "guns/50/50_1.ogg", + "guns/50/50_2.ogg", + "guns/50/50_3.ogg", + "guns/50/50_4.ogg" + ] + }, + { + "type": "sound_effect", + "id" : "reload", + "volume" : 90, + "variant" : "tac50", + "files" : [ + "guns/reload/rifle_s/rifle_1.ogg", + "guns/reload/rifle_s/rifle_2.ogg", + "guns/reload/rifle_s/rifle_3.ogg", + "guns/reload/rifle_s/rifle_4.ogg", + "guns/reload/rifle_s/rifle_5.ogg" + ] + }, + { + "type": "sound_effect", + "id" : "fire_gun", + "volume" : 100, + "variant" : "bfg50", + "files" : [ + "guns/50/50_1.ogg", + "guns/50/50_2.ogg", + "guns/50/50_3.ogg", + "guns/50/50_4.ogg" + ] + }, + { + "type": "sound_effect", + "id" : "fire_gun_distant", + "volume" : 60, + "variant" : "bfg50", + "files" : [ + "guns/50/50_1.ogg", + "guns/50/50_2.ogg", + "guns/50/50_3.ogg", + "guns/50/50_4.ogg" + ] + }, + { + "type": "sound_effect", + "id" : "reload", + "volume" : 90, + "variant" : "bfg50", + "files" : [ + "guns/reload/rifle_s/rifle_1.ogg", + "guns/reload/rifle_s/rifle_2.ogg", + "guns/reload/rifle_s/rifle_3.ogg", + "guns/reload/rifle_s/rifle_4.ogg", + "guns/reload/rifle_s/rifle_5.ogg" + ] } ] -- cgit v1.2.1