diff options
-rw-r--r-- | Readme.txt | 15 |
1 files changed, 7 insertions, 8 deletions
@@ -3,7 +3,7 @@ camp recipes while keeping it in line with the pre-existing recipes. And as companions will be able to work on crafting stacks in 0.F, this is also now a hack to improve quality of life by delegating the -production of regularily mass-crafted materials. +production of regularly mass-crafted materials. Additions to expect: @@ -11,7 +11,7 @@ Just about anything canned, jarred, fermented, and pickled. Just about anything dried and dehydrated. And from frozen too. Basic ingredients like tofu, tallow, salt, and sugar. Pasta noodles. -Powdered foods, with quern and food proccessor. +Powdered foods, with quern and food processor. A few trivial end recipes like biscuits, roasted nuts. The other pie recipes. All craftable seeds from the farm camp. @@ -21,12 +21,11 @@ Metal plating of all sorts. More knives. Curved Needle. Metallic Smoother. -Rebar and Steel Rails. +Rebar, Steel Rails, and Flechettes. Concrete. -Cured Hides and Pelts. -Leather Patches and Fur Pelts. +Cured Hides and Pelts, Leather Patches and Fur Pelts. Superglue. -Ammunition. +Reloaded Ammunition. Biodiesel. (via shim item) Renamed several recipes to make the resulting item more clear. @@ -37,7 +36,7 @@ Workshop Baseline guide for crafting requirements: (Other items must wait til the next tier.) Level 1: Requires Crucible. -Requries Forge. +Requires Forge. Requires Metal Tongs. Creating Charcoal. Anything that only requires very simple tools. (Hammer, Mortar and Pestle, Boiling, Containing, Multi-Tool.) @@ -53,7 +52,7 @@ Requires Drilling 2. Requires Hammer 3. Requires Pottery Kiln. Requires Metal Sawing. -Requries Metalworking Chisel. +Requires Metalworking Chisel. Requires Swage and Die. Requires Wood Sawing. |