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+--Martial Arts Update for BN
+Update the martial arts in Bright Nights with the chagnes made in Dark Days Ahead.
+Changes are made as neccessary when efects are not supported.
+Note: This mod overwrites the vanilla styles entirely, so it should be placed early in the mod order to ensure mods can append weapons to styles.
+
+Added the Barbaran Montante style, book, and itemgroups.
+Give Fencing, Medieval Swordsmandship and Fior Di Battaglia more historically correct names.
+
+
+Styles updated so far-
+Brawling
+Fencing
+Krav Maga
+Sōjutsu
+Swordsmanship
+Taekwondo
+Tai Chi
+
+Caveats-
+BN lacks the ability to specify weapon group types, so legacy weapon additions are still required.
+BN lacks the block_effectiveness stat. Use block scaling with a stat appropriate to the art. block_effectiveness 2 -> block dex 2.
+BN lacks support for buffing critical hit chance. Reverted to bonus damage at twice the crit chance value. +5% crit -> +10% damage.
+BN lacks support for disabling buffs and techniques when certain buffs are active.
+BN uses the req_buffs field to specify active buff requirements instead of DDA's required_buffs_all.