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path: root/power_armor_light.json
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* Adjust naming scheme to use Mk I, Mk II, Mk III.jc_gargma2024-01-071-4/+4
| | | | Also fixes helmets missing a plural.
* Remove 1 encumbrance workaround as copy-from 0 encumbrance is fixed.jc_gargma2023-12-301-3/+1
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* Weight rebalances.jc_gargma2023-12-301-6/+6
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* Progress porting to 0.5jc_gargma2023-12-291-6/+3
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* Clean up the mess of flags.jc_gargma2023-11-161-31/+12
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* Add rainproof flag.jc_gargma2023-11-151-2/+12
| | | | Sync volume and power draw with upstream.
* Set light suit and helmet encumbrance to 1 as workaround.jc_gargma2023-11-141-2/+2
| | | | -It appears that encumbrance=0 cannot be applied on copy-from.
* Fix the weight of power armors when turned on.jc_gargma2023-11-141-1/+5
| | | | Fix light suit and helmet encumbrance when turned on.
* Typos.jc_gargma2023-11-131-1/+1
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* Tweak power armor weights.jc_gargma2023-11-131-2/+6
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* Remove light suit material fix as it is now mainlined.jc_gargma2023-01-131-2/+1
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* Fix exoskeletons and helmets being being mis-categorized as tools.jc_gargma2022-07-101-0/+4
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* Typos.jc_gargma2022-07-071-4/+4
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* Update for the major overhaul included in 2022-07-06-2051jc_gargma2022-07-071-53/+33
| | | | -The mod largely just fixes item names and adds swim goggles and sound dampening to helmets now.
* Update for BN support for ballistic damage.jc_gargma2022-05-041-4/+4
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* Fix power armor being listed as as a tool.jc_gargma2022-04-201-1/+2
| | | | Update mod name.
* Missing periods.jc_gargma2022-01-121-1/+1
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* Initial commitjc_gargma2022-01-091-0/+69