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-rw-r--r--vamp_stuff/readme6
1 files changed, 3 insertions, 3 deletions
diff --git a/vamp_stuff/readme b/vamp_stuff/readme
index d35992d..4ffc629 100644
--- a/vamp_stuff/readme
+++ b/vamp_stuff/readme
@@ -33,6 +33,7 @@ Add synthetic blood and recipe.
Fix blood to actually be healthy and enjoyable for vampires.
Remove the blood extractor. The item seemed excessive for a single recipe just as easily based on using a chemistry set and dehydrator.
Add recipe for draining human bodies of blood.
+Fixed crafting times.
-Merchants
Add synthetic blood to vampire merchants.
@@ -52,7 +53,6 @@ Clean up a lot of broken english.
-To-Do
Fix the vampire immunity to apply properly.
-Fix the warnings upon entering gas fields vampires are immune to.
Fix the warnings inside gas fields vampires are immune to.
Get the arcana side of the mod working as well.
@@ -67,9 +67,9 @@ Make blood an addiction.
Add a way to actually obtain the vampire crafting books. (It appears that SD cards can randomly provide the recipes.)
Fix or remove the vampire equpiment.
Add a vampire martial art based on the vampire weapon skills.
-Fix crafting times.
Patch blood to be healthy for vampires in the source.
+Patch the warnings upon entering gas fields vampires are immune to in the source code. -Done
Patch underwater breathing in the source code. -Done
-Merge in the new tileset. -Cancelled. Use seperate tileset mod instead.
+Merge in the new tileset. -Done