summaryrefslogtreecommitdiff
path: root/vamp_stuff/Modification_Files/Items/Misc
Commit message (Collapse)AuthorAgeFilesLines
* Move obsoletion.json to prevent load errors.jc_gargma2022-06-141-0/+35
|
* Obsolete bloodbars.jc_gargma2022-06-141-33/+0
| | | | -Reconstituted blood simply makes more sense.
* Rebalance compacted blood bullet resistance.jc_gargma2022-04-221-1/+1
|
* Clean up vampire currency entry.jc_gargma2022-04-091-5/+5
| | | | | Add vampire currency to vampire merchants. Convert wastelander junk merchant to sell items as per tacoma junk shop.
* Port back a number of fixes and cleanups from my attempt to port the mod to DDA.jc_gargma2022-01-241-0/+1
|
* Fix calories of reconstituted synthetic blood.jc_gargma2021-10-141-0/+1
|
* Add Reconstitued Blood + Synthetic + Recipesjc_gargma2021-10-041-2/+22
|
* Set the default container for blood back to IV bag.jc_gargma2021-09-231-1/+1
|
* Set the caloric values of blood to be static.jc_gargma2021-09-161-9/+5
|
* Set blood bars to taste better when hot.jc_gargma2021-09-081-1/+1
|
* Rebalance the blood bar into 2 portions.jc_gargma2021-09-061-2/+2
| | | | Fix the broken second recipe for powdered bloodrune.
* Fix thickened blood spoil durationjc_gargma2021-09-061-1/+1
|
* Move all recipes to a single location.jc_gargma2021-09-063-405/+0
|
* Add blood bar and recipe.jc_gargma2021-09-064-389/+482
| | | | | | Add synth blood bar and recipe. Clean up materials json. Split recipes json.
* Fix blood to not be unnatually light.jc_gargma2021-09-051-4/+2
|
* Replace carnivore and cannibal with source patches utilizing blood drinker traitjc_gargma2021-08-182-11/+36
|
* Nicen up the bloodrune descriptionsjc_gargma2021-08-161-1/+1
|
* Typojc_gargma2021-07-201-1/+1
|
* Remove incomplete item flagjc_gargma2021-06-101-2/+1
|
* More typosjc_gargma2021-06-101-5/+6
|
* Typojc_gargma2021-06-091-5/+5
|
* Reduce blood quench to 0 since vampires don't use thristjc_gargma2021-06-091-5/+5
|
* Reduce the time to drain a body of blood.jc_gargma2021-05-161-1/+1
| | | | A full butchering takes a half hour. I don't see how draining blood could be more involved.
* Updating body part names, prices, some flags for BNjc_gargma2021-05-062-17/+17
|
* Allow batch time reductions for draining bloodjc_gargma2021-04-301-1/+2
| | | | Add exsanguinated corpse as blood draining by-product
* Increase quench value from blood and synth bloodjc_gargma2021-04-181-2/+2
|
* Remove sticky blood as synth blood powder by-productjc_gargma2021-04-181-1/+0
|
* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-091-16/+16
| | | | Rebalance blood backpacks
* Added recipe for extracting blood from human corpsesjc_gargma2021-03-281-2/+34
|
* Replace the blood extractor with regular tools.jc_gargma2021-03-193-49/+34
| | | | Clean up many item descriptions.
* Rebalance blood again.jc_gargma2021-03-182-9/+44
| | | | Add synthetic blood powder.
* Fix weapon categoriesjc_gargma2021-03-181-6/+6
| | | | Add alises to blood tools
* Allow blood hoods to be used with helmets.jc_gargma2021-03-091-1/+1
| | | | | Fix blood sheaths to use either limb instead of both. Add salt to synthetic blood recipe.
* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-092-7/+45
|
* Initial commitjc_gargma2020-09-124-0/+493