Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix encumbrance being listed twice instead of max_encumbrance. | jc_gargma | 2022-02-02 | 1 | -1/+1 |
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* | Rebalance the encumbrance on equipment with storage space. | jc_gargma | 2022-02-02 | 3 | -7/+11 |
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* | Port back a number of fixes and cleanups from my attempt to port the mod to DDA. | jc_gargma | 2022-01-24 | 6 | -46/+47 |
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* | Fix blood sipper and hammerius to require two hands. | jc_gargma | 2022-01-19 | 1 | -4/+4 |
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* | More item group clean up. | jc_gargma | 2022-01-10 | 1 | -5/+20 |
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* | Convert blood weapons to use vanilla martial arts instead of custom techniques. | jc_gargma | 2022-01-04 | 2 | -13/+10 |
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* | Update for removal of armor category. | jc_gargma | 2021-10-22 | 4 | -12/+7 |
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* | Fix calories of reconstituted synthetic blood. | jc_gargma | 2021-10-14 | 1 | -0/+1 |
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* | Add Reconstitued Blood + Synthetic + Recipes | jc_gargma | 2021-10-04 | 1 | -2/+22 |
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* | Set the default container for blood back to IV bag. | jc_gargma | 2021-09-23 | 1 | -1/+1 |
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* | Set the caloric values of blood to be static. | jc_gargma | 2021-09-16 | 1 | -9/+5 |
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* | Set blood bars to taste better when hot. | jc_gargma | 2021-09-08 | 1 | -1/+1 |
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* | Nerf the rediculous fire rates on the blood smgs. | jc_gargma | 2021-09-08 | 1 | -4/+4 |
| | | | | More nerfs to vamp guns to come... | ||||
* | Rebalance the blood bar into 2 portions. | jc_gargma | 2021-09-06 | 1 | -2/+2 |
| | | | | Fix the broken second recipe for powdered bloodrune. | ||||
* | Fix thickened blood spoil duration | jc_gargma | 2021-09-06 | 1 | -1/+1 |
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* | Move all recipes to a single location. | jc_gargma | 2021-09-06 | 5 | -675/+0 |
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* | Add blood bar and recipe. | jc_gargma | 2021-09-06 | 4 | -389/+482 |
| | | | | | | Add synth blood bar and recipe. Clean up materials json. Split recipes json. | ||||
* | Fix blood to not be unnatually light. | jc_gargma | 2021-09-05 | 1 | -4/+2 |
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* | Updated deprecated body part IDs | jc_gargma | 2021-08-25 | 1 | -6/+6 |
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* | Replace carnivore and cannibal with source patches utilizing blood drinker trait | jc_gargma | 2021-08-18 | 2 | -11/+36 |
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* | Nicen up the bloodrune descriptions | jc_gargma | 2021-08-16 | 2 | -9/+9 |
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* | Typo | jc_gargma | 2021-07-31 | 1 | -1/+1 |
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* | Rebase Blood-Infused survivor gear on actual medium survivor gear | jc_gargma | 2021-07-31 | 1 | -46/+54 |
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* | Typo | jc_gargma | 2021-07-20 | 1 | -1/+1 |
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* | Clean up FANCIES | jc_gargma | 2021-07-06 | 1 | -5/+5 |
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* | Remove incomplete item flag | jc_gargma | 2021-06-10 | 1 | -2/+1 |
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* | More typos | jc_gargma | 2021-06-10 | 1 | -5/+6 |
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* | Typo | jc_gargma | 2021-06-09 | 1 | -5/+5 |
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* | Reduce blood quench to 0 since vampires don't use thrist | jc_gargma | 2021-06-09 | 1 | -5/+5 |
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* | Reduce the time to drain a body of blood. | jc_gargma | 2021-05-16 | 1 | -1/+1 |
| | | | | A full butchering takes a half hour. I don't see how draining blood could be more involved. | ||||
* | Still more migration errors | jc_gargma | 2021-05-07 | 2 | -4/+4 |
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* | Many more updates for BN | jc_gargma | 2021-05-07 | 2 | -4/+11 |
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* | Updating body part names, prices, some flags for BN | jc_gargma | 2021-05-06 | 10 | -91/+91 |
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* | Port to Bright Nights | jc_gargma | 2021-05-06 | 2 | -8/+8 |
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* | Buff infused blood armour to not be crappier than the kevlar armour it upgrades | jc_gargma | 2021-05-02 | 1 | -4/+4 |
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* | Add the exsanguinated corpse | jc_gargma | 2021-04-30 | 1 | -0/+11 |
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* | Allow batch time reductions for draining blood | jc_gargma | 2021-04-30 | 1 | -1/+2 |
| | | | | Add exsanguinated corpse as blood draining by-product | ||||
* | Clean up descriptions | jc_gargma | 2021-04-20 | 1 | -8/+8 |
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* | Increase quench value from blood and synth blood | jc_gargma | 2021-04-18 | 1 | -2/+2 |
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* | Remove sticky blood as synth blood powder by-product | jc_gargma | 2021-04-18 | 1 | -1/+0 |
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* | Fix Armour pluralizations | jc_gargma | 2021-04-18 | 2 | -6/+6 |
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* | Another typo | jc_gargma | 2021-04-10 | 1 | -1/+1 |
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* | Typo | jc_gargma | 2021-04-10 | 1 | -1/+1 |
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* | Optimize blood ammunition into templates | jc_gargma | 2021-04-09 | 2 | -69/+51 |
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* | Many changes to bring the mod more up to date with 0.E.3 | jc_gargma | 2021-04-09 | 9 | -82/+88 |
| | | | | Rebalance blood backpacks | ||||
* | Added recipe for extracting blood from human corpses | jc_gargma | 2021-03-28 | 1 | -2/+34 |
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* | Replace the blood extractor with regular tools. | jc_gargma | 2021-03-19 | 4 | -74/+34 |
| | | | | Clean up many item descriptions. | ||||
* | Rebalance blood again. | jc_gargma | 2021-03-18 | 2 | -9/+44 |
| | | | | Add synthetic blood powder. | ||||
* | Fix weapon categories | jc_gargma | 2021-03-18 | 2 | -6/+10 |
| | | | | Add alises to blood tools | ||||
* | Allow blood hoods to be used with helmets. | jc_gargma | 2021-03-09 | 4 | -5/+5 |
| | | | | | Fix blood sheaths to use either limb instead of both. Add salt to synthetic blood recipe. |