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* Reduce blood quench to 0 since vampires don't use thristjc_gargma2021-06-091-5/+5
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* Reduce the time to drain a body of blood.jc_gargma2021-05-161-1/+1
| | | | A full butchering takes a half hour. I don't see how draining blood could be more involved.
* Still more migration errorsjc_gargma2021-05-072-4/+4
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* Many more updates for BNjc_gargma2021-05-072-4/+11
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* Updating body part names, prices, some flags for BNjc_gargma2021-05-0610-91/+91
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* Port to Bright Nightsjc_gargma2021-05-062-8/+8
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* Buff infused blood armour to not be crappier than the kevlar armour it upgradesjc_gargma2021-05-021-4/+4
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* Add the exsanguinated corpsejc_gargma2021-04-301-0/+11
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* Allow batch time reductions for draining bloodjc_gargma2021-04-301-1/+2
| | | | Add exsanguinated corpse as blood draining by-product
* Clean up descriptionsjc_gargma2021-04-201-8/+8
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* Increase quench value from blood and synth bloodjc_gargma2021-04-181-2/+2
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* Remove sticky blood as synth blood powder by-productjc_gargma2021-04-181-1/+0
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* Fix Armour pluralizationsjc_gargma2021-04-182-6/+6
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* Another typojc_gargma2021-04-101-1/+1
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* Typojc_gargma2021-04-101-1/+1
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* Optimize blood ammunition into templatesjc_gargma2021-04-092-69/+51
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* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-099-82/+88
| | | | Rebalance blood backpacks
* Added recipe for extracting blood from human corpsesjc_gargma2021-03-281-2/+34
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* Replace the blood extractor with regular tools.jc_gargma2021-03-194-74/+34
| | | | Clean up many item descriptions.
* Rebalance blood again.jc_gargma2021-03-182-9/+44
| | | | Add synthetic blood powder.
* Fix weapon categoriesjc_gargma2021-03-182-6/+10
| | | | Add alises to blood tools
* Allow blood hoods to be used with helmets.jc_gargma2021-03-094-5/+5
| | | | | Fix blood sheaths to use either limb instead of both. Add salt to synthetic blood recipe.
* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-098-89/+119
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* Fix folder layoutjc_gargma2020-09-211-8/+0
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* Initial commitjc_gargma2020-09-1218-0/+1940