Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix a bunch of places I forgot to update the vampirism trait ID. | jc_gargma | 2022-09-12 | 9 | -46/+46 |
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* | Obsolete Blood Extactor and Blood Forge. Update impacted recipes acordingly. | jc_gargma | 2022-08-25 | 1 | -1/+0 |
| | | | | | | | Fix powdered blood recipe to be based on powdered milk recipe. Clean up component listings for recipes. Remove duplicate Blood Forge Recipe. Update readme. | ||||
* | Clean up the Wasteland Dwellers faction description. | jc_gargma | 2022-06-19 | 1 | -1/+1 |
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* | Remove some excess periods in dialogue. | jc_gargma | 2022-06-15 | 2 | -8/+8 |
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* | Clean up vampire currency entry. | jc_gargma | 2022-04-09 | 2 | -3/+5 |
| | | | | | Add vampire currency to vampire merchants. Convert wastelander junk merchant to sell items as per tacoma junk shop. | ||||
* | Clean up the vampire faction relations. | jc_gargma | 2022-04-09 | 1 | -50/+55 |
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* | Convert automatic vampire traits to a trait group. | jc_gargma | 2022-01-30 | 1 | -178/+16 |
| | | | | | Remove Fleet-Footed from vampir trait group. Moon-lit Grace already reduces movement costs. Remove bonus stealh from Moon-lit Grace. Shadow Meld covers this. | ||||
* | Mark the quest drops as trader_avoid. | jc_gargma | 2022-01-26 | 1 | -3/+6 |
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* | Port back a number of fixes and cleanups from my attempt to port the mod to DDA. | jc_gargma | 2022-01-24 | 7 | -60/+60 |
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* | More item group clean up. | jc_gargma | 2022-01-10 | 1 | -3/+1 |
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* | Remove obsolete junkshop wares itemgroup. | jc_gargma | 2022-01-10 | 1 | -163/+0 |
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* | Set the wasteland junk shop to straight up use the FMC merchant wares group ↵ | jc_gargma | 2022-01-10 | 1 | -1/+1 |
| | | | | rather than copying it. | ||||
* | Undertrader will now occasionally sell recipe books. | jc_gargma | 2022-01-10 | 1 | -8/+10 |
| | | | | Clean up Undertrader wares itemgroup. | ||||
* | Fix errors in NPC permanently refusing to blood. | jc_gargma | 2021-09-22 | 1 | -1/+2 |
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* | Various typos and errors fixed so ghouling actually works. | jc_gargma | 2021-09-18 | 1 | -12/+13 |
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* | Ghouling has finally arrived. | jc_gargma | 2021-09-18 | 2 | -19/+235 |
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* | Forcefully blood drinking from mutants can now...succeed? | jc_gargma | 2021-09-18 | 1 | -11/+24 |
| | | | | | | NPCs can now permanently refuse to give blood...willingly. Clean up some other text in the blood drinking dialogues. Clean up some text in the blood drinking dialogues. | ||||
* | Clean up corrupted bloodrune description. | jc_gargma | 2021-09-07 | 1 | -2/+2 |
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* | Prevent embracing or ghouling existing ghouls and blooddolls | jc_gargma | 2021-09-06 | 2 | -1/+11 |
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* | Replace carnivore and cannibal with source patches utilizing blood drinker trait | jc_gargma | 2021-08-18 | 1 | -16/+0 |
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* | Restore Infection Resist | jc_gargma | 2021-07-29 | 1 | -0/+8 |
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* | Fix NPCs saying they are too unwell to give blood when they have actually ↵ | jc_gargma | 2021-07-27 | 1 | -2/+11 |
| | | | | refused. | ||||
* | Fix human forced blood drinking appearing on mutants | jc_gargma | 2021-07-27 | 1 | -20/+36 |
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* | Fix mutant forced blood drinking appearing on non-mutants | jc_gargma | 2021-07-27 | 1 | -3/+2 |
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* | Typo | jc_gargma | 2021-07-27 | 1 | -2/+2 |
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* | Add dialogue tree for drinking blood from mutant npcs. | jc_gargma | 2021-07-27 | 2 | -70/+140 |
| | | | | | Change traits required for npcs to avoid being bitten. Change dialogue and remove reputation hit for non-hostile trait npcs refusing to give blood. | ||||
* | Fix blood drinking for reals this time | jc_gargma | 2021-07-25 | 1 | -102/+103 |
| | | | | | -Use raw fatigue value -Debugged correct hunger, thirst, and fatigue value thresholds | ||||
* | Unbreak convincing npcs to be fed upon | jc_gargma | 2021-07-25 | 1 | -24/+24 |
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* | Add effect so NPCs remember for 48h they are unwilling to give blood | jc_gargma | 2021-07-25 | 1 | -102/+104 |
| | | | | | Remove some invalid dialogue conditions Clean up dialogue arrays | ||||
* | Fix blood drinking reputation nerfs not working | jc_gargma | 2021-07-25 | 1 | -4/+4 |
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* | Fix multiple blood drink options occuring at the same time. | jc_gargma | 2021-07-21 | 1 | -13/+33 |
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* | Typo | jc_gargma | 2021-07-19 | 1 | -1/+1 |
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* | More typos in the new dialogue | jc_gargma | 2021-07-06 | 2 | -7/+9 |
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* | Typo | jc_gargma | 2021-07-06 | 1 | -1/+1 |
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* | Clean up some npc mission dialogues and vampirus dialogues | jc_gargma | 2021-07-06 | 2 | -6/+6 |
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* | Clean up vampire cove dialogues | jc_gargma | 2021-07-06 | 4 | -43/+116 |
| | | | | Add vampire replies to cove dialogues | ||||
* | Clean up Lonely Vampire responses | jc_gargma | 2021-07-06 | 1 | -4/+20 |
| | | | | Add vampire replies to Lonely Vampires | ||||
* | Clean up the wasteland npc dialogues | jc_gargma | 2021-07-06 | 7 | -69/+85 |
| | | | | Add vampire replies to wasteland dialogues | ||||
* | Clean up NPC class names | jc_gargma | 2021-07-06 | 1 | -9/+9 |
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* | Remove the gag reply from Isloated Vampires | jc_gargma | 2021-07-06 | 1 | -14/+0 |
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* | Clean up NPC class descriptions aka goals | jc_gargma | 2021-07-06 | 1 | -4/+4 |
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* | Clean up the Lone Vampire background story | jc_gargma | 2021-07-06 | 1 | -6/+6 |
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* | Typo | jc_gargma | 2021-07-06 | 1 | -1/+1 |
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* | Replace Solar Sensitivity mutation with Damned | jc_gargma | 2021-06-13 | 1 | -15/+15 |
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* | Fix mismatched shopkeeper inventories | jc_gargma | 2021-06-10 | 2 | -3/+3 |
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* | Give npcs semi-random appearance traits. | jc_gargma | 2021-06-10 | 2 | -39/+40 |
| | | | | | | | Rewrite npc class descriptions. Sort overrides. Human NPCs gain random starting traits. Try to fix the disaster that is shopkeeper drop tables. | ||||
* | Clean up npc gear carried by default | jc_gargma | 2021-06-10 | 1 | -2/+7 |
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* | Clean up the npc default weapons list | jc_gargma | 2021-06-10 | 1 | -5/+17 |
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* | Clean up what the npcs wear by default | jc_gargma | 2021-06-10 | 2 | -288/+56 |
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* | Rename VAMPCLAWS and VAMPFANGS to VAMP_CLAWS and VAMP_FANGS | jc_gargma | 2021-06-09 | 1 | -16/+16 |
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