Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Rebalance blood sword base to hit. | jc_gargma | 2023-01-13 | 1 | -1/+1 | |
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* | Replace old FOOT_EITHER/HAND_EITHER with newer versions. | jc_gargma | 2023-01-13 | 1 | -2/+2 | |
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* | Fix author to authors. | jc_gargma | 2023-01-13 | 1 | -1/+1 | |
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* | Add conflict with no-npc version. | jc_gargma | 2023-01-13 | 1 | -2/+2 | |
| | | | | Updated to use BN depends. | |||||
* | Updated readme. | jc_gargma | 2022-11-02 | 1 | -0/+3 | |
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* | Increase the damage of the vampire bite 'spell'. | jc_gargma | 2022-11-02 | 1 | -8/+12 | |
| | | | | -Also fix the item spawned to not vanish seconds later. | |||||
* | Add sealed blood iv bag as workaround. | jc_gargma | 2022-11-02 | 1 | -0/+24 | |
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* | Rebalance blood and synthetic blood. | jc_gargma | 2022-10-30 | 1 | -8/+7 | |
| | | | | | | -Synth is now as filling as blood. -Synth is now unhealthy. -Blood provides slightly more fun. Synth provides slightly less. | |||||
* | Clean up blood sheath descriptions. | jc_gargma | 2022-10-04 | 1 | -2/+2 | |
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* | Add comments to blood sheaths. | jc_gargma | 2022-10-04 | 1 | -0/+2 | |
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* | Rebalance blood wrist sheath. | jc_gargma | 2022-10-04 | 2 | -5/+5 | |
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* | Rebalance the blood ankle sheath to be a improved, but not over overpowered, ↵ | jc_gargma | 2022-10-04 | 2 | -6/+6 | |
| | | | | | | ankle sheath. Also revert the charges vs count change on bloodrune powder again. | |||||
* | Change blood leather sheathes to armor/storage. | jc_gargma | 2022-10-04 | 1 | -2/+2 | |
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* | Bring the crafting times for blood leather equipment in line with regular items. | jc_gargma | 2022-10-04 | 1 | -14/+14 | |
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* | Fix a bunch of places I forgot to update the vampirism trait ID. | jc_gargma | 2022-09-12 | 10 | -48/+48 | |
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* | Change mutation IDs so as to no longer conflict with CRT. | jc_gargma | 2022-09-10 | 7 | -58/+61 | |
| | | | | Update readme. | |||||
* | Update pain recovery mutation for latest source changes. | jc_gargma | 2022-09-10 | 1 | -2/+3 | |
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* | Fix broken blood ammunition to use new damage syntax. | jc_gargma | 2022-09-07 | 1 | -3/+17 | |
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* | Fix blood ammunintion categories. | jc_gargma | 2022-09-07 | 1 | -2/+5 | |
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* | Fix powdered blood recipe using both dehydrator and smoker rather than either. | jc_gargma | 2022-08-25 | 1 | -2/+2 | |
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* | Typo. | jc_gargma | 2022-08-25 | 1 | -1/+1 | |
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* | Obsolete Blood Extactor and Blood Forge. Update impacted recipes acordingly. | jc_gargma | 2022-08-25 | 11 | -204/+326 | |
| | | | | | | | Fix powdered blood recipe to be based on powdered milk recipe. Clean up component listings for recipes. Remove duplicate Blood Forge Recipe. Update readme. | |||||
* | Obsolete thickened blood (aka blood extract) | jc_gargma | 2022-08-22 | 3 | -44/+37 | |
| | | | | | | | Reduce mass of blood powder. Reduce blood powder per batch from 4 to 1. -This makes it functionally more like powdered milk. Remove post-apoc prices from blood materials. | |||||
* | Remove the ghost towns. (Save game breaking, fair warning.) | jc_gargma | 2022-08-18 | 12 | -2680/+0 | |
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* | Fix blood transfusion spell healing not taking spell level into account. | jc_gargma | 2022-08-17 | 1 | -0/+1 | |
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* | Update the readme | jc_gargma | 2022-08-16 | 1 | -4/+8 | |
| | | | | Clean up some typos. | |||||
* | Resort spell sound descriptions to below description. | jc_gargma | 2022-08-05 | 2 | -2/+2 | |
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* | Update spellbooks and scrolls to new spellbooks category. | jc_gargma | 2022-07-06 | 2 | -61/+83 | |
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* | Clean up the Wasteland Dwellers faction description. | jc_gargma | 2022-06-19 | 1 | -1/+1 | |
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* | Remove some excess periods in dialogue. | jc_gargma | 2022-06-15 | 2 | -8/+8 | |
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* | Move obsoletion.json to prevent load errors. | jc_gargma | 2022-06-14 | 2 | -33/+35 | |
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* | Obsolete bloodbars. | jc_gargma | 2022-06-14 | 4 | -68/+45 | |
| | | | | -Reconstituted blood simply makes more sense. | |||||
* | Revert addition of BREATHE_UNDERWATER flag. | jc_gargma | 2022-06-08 | 2 | -3/+2 | |
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* | Remove redundant 0 visibility and 0 ugliness fields. Source assumes 0 when ↵ | jc_gargma | 2022-06-08 | 1 | -7/+5 | |
| | | | | | | | | | not specified. Remove negative visibility fields. Source treats negative values as 0. Slightly buff Red Iris. Make Deadened Body ugly 1/visible 3, just like Pale Skin. Update Deadened Body with upstreamed BREATHE_UNDERWATER flag to reduce source code burden. | |||||
* | Fix vampire monster resistances. | jc_gargma | 2022-05-07 | 1 | -10/+15 | |
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* | Add electrical resistance to vampires. | jc_gargma | 2022-05-06 | 1 | -1/+1 | |
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* | Update readme. | jc_gargma | 2022-04-28 | 1 | -0/+4 | |
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* | Restore diff values to bats. | jc_gargma | 2022-04-22 | 1 | -0/+3 | |
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* | Restore diff values to leeches. | jc_gargma | 2022-04-22 | 1 | -0/+14 | |
| | | | | -BN still seems to support this value. | |||||
* | Convert leech size to volume/weight. | jc_gargma | 2022-04-22 | 1 | -14/+28 | |
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* | Clean up leech monsters. | jc_gargma | 2022-04-22 | 1 | -330/+330 | |
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* | Remove obsolete size setting for zmobies. | jc_gargma | 2022-04-22 | 1 | -1/+0 | |
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* | Clean up zombie monsters. | jc_gargma | 2022-04-22 | 1 | -6/+16 | |
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* | Rebalance compacted blood bullet resistance. | jc_gargma | 2022-04-22 | 1 | -1/+1 | |
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* | Update vampire damage resistances. | jc_gargma | 2022-04-21 | 1 | -1/+1 | |
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* | Update guns from stab to bullet damage. | jc_gargma | 2022-04-21 | 4 | -11/+11 | |
| | | | | Change description for leech ammo fake item. | |||||
* | Many readme updates. | jc_gargma | 2022-04-20 | 1 | -5/+10 | |
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* | Clean up vampire currency entry. | jc_gargma | 2022-04-09 | 3 | -8/+10 | |
| | | | | | Add vampire currency to vampire merchants. Convert wastelander junk merchant to sell items as per tacoma junk shop. | |||||
* | Clean up the vampire faction relations. | jc_gargma | 2022-04-09 | 1 | -50/+55 | |
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* | Explicitly mark human eye colours to be cancelled by Red Iris. | jc_gargma | 2022-04-02 | 1 | -1/+4 | |
| | | | | Like the skin tones, this was not being cancelled despite being part of the eye_color group. |