Commit message (Collapse) | Author | Age | Files | Lines | |
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* | More to-dos for the readme. | jc_gargma | 2023-01-15 | 1 | -0/+4 |
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* | Another energy_cost_increment -> energy_increment | jc_gargma | 2023-01-14 | 1 | -1/+1 |
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* | Fix ethereal aura damage effect. | jc_gargma | 2023-01-14 | 1 | -2/+5 |
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* | Fix bloodform as armor. | jc_gargma | 2023-01-14 | 1 | -8/+2 |
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* | Remove invalid intensity field from npc_add_effect. | jc_gargma | 2023-01-14 | 1 | -4/+4 |
| | | | | -Intensity is inferred from effect duration. | ||||
* | Fix intermittent_effect on bloodform. | jc_gargma | 2023-01-14 | 1 | -7/+8 |
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* | Fix energy_cost_increment -> energy_increment | jc_gargma | 2023-01-14 | 3 | -4/+4 |
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* | Deprecate obsolete items. | jc_gargma | 2023-01-14 | 1 | -0/+0 |
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* | Remove more invalid count fields. | jc_gargma | 2023-01-14 | 1 | -1/+0 |
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* | Remove invalid count. | jc_gargma | 2023-01-14 | 1 | -2/+1 |
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* | Fix blood pellet count and recipe to produce two per batch. | jc_gargma | 2023-01-14 | 2 | -1/+1 |
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* | Fix field effects. | jc_gargma | 2023-01-14 | 1 | -14/+48 |
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* | Remove invalid elemental resist effect. | jc_gargma | 2023-01-14 | 2 | -4/+2 |
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* | Fix stack sizes for powdered blood. | jc_gargma | 2023-01-14 | 1 | -3/+3 |
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* | Revert last. | jc_gargma | 2023-01-14 | 1 | -0/+1 |
| | | | | -Was actually a typo rather than a requirement for intensity values. | ||||
* | Remove decay_message from blood surge. | jc_gargma | 2023-01-14 | 1 | -1/+0 |
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* | More effect -> effects fixes. | jc_gargma | 2023-01-14 | 1 | -2/+2 |
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* | Fix resist_trait to resist_traits | jc_gargma | 2023-01-14 | 1 | -2/+2 |
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* | Use byproducts as hack to allow multiple items per batch. | jc_gargma | 2023-01-14 | 2 | -2/+3 |
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* | Remove invalid count fields. | jc_gargma | 2023-01-14 | 1 | -3/+0 |
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* | Typo | jc_gargma | 2023-01-14 | 1 | -1/+1 |
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* | Fix several uses of note to // | jc_gargma | 2023-01-14 | 4 | -5/+5 |
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* | Remove more invalid aim_speed | jc_gargma | 2023-01-14 | 1 | -1/+0 |
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* | Remove invalid aim_speed | jc_gargma | 2023-01-14 | 1 | -1/+0 |
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* | Fix typo, barrel_volume -> barrel_length | jc_gargma | 2023-01-14 | 1 | -1/+1 |
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* | Remove legacy size field. | jc_gargma | 2023-01-14 | 1 | -5/+0 |
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* | Remove invalid max_hp effect. | jc_gargma | 2023-01-14 | 1 | -1/+0 |
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* | Rebalance blood sword base to hit. | jc_gargma | 2023-01-13 | 1 | -1/+1 |
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* | Replace old FOOT_EITHER/HAND_EITHER with newer versions. | jc_gargma | 2023-01-13 | 1 | -2/+2 |
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* | Fix author to authors. | jc_gargma | 2023-01-13 | 1 | -1/+1 |
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* | Add conflict with no-npc version. | jc_gargma | 2023-01-13 | 1 | -2/+2 |
| | | | | Updated to use BN depends. | ||||
* | Updated readme. | jc_gargma | 2022-11-02 | 1 | -0/+3 |
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* | Increase the damage of the vampire bite 'spell'. | jc_gargma | 2022-11-02 | 1 | -8/+12 |
| | | | | -Also fix the item spawned to not vanish seconds later. | ||||
* | Add sealed blood iv bag as workaround. | jc_gargma | 2022-11-02 | 1 | -0/+24 |
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* | Rebalance blood and synthetic blood. | jc_gargma | 2022-10-30 | 1 | -8/+7 |
| | | | | | | -Synth is now as filling as blood. -Synth is now unhealthy. -Blood provides slightly more fun. Synth provides slightly less. | ||||
* | Clean up blood sheath descriptions. | jc_gargma | 2022-10-04 | 1 | -2/+2 |
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* | Add comments to blood sheaths. | jc_gargma | 2022-10-04 | 1 | -0/+2 |
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* | Rebalance blood wrist sheath. | jc_gargma | 2022-10-04 | 2 | -5/+5 |
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* | Rebalance the blood ankle sheath to be a improved, but not over overpowered, ↵ | jc_gargma | 2022-10-04 | 2 | -6/+6 |
| | | | | | | ankle sheath. Also revert the charges vs count change on bloodrune powder again. | ||||
* | Change blood leather sheathes to armor/storage. | jc_gargma | 2022-10-04 | 1 | -2/+2 |
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* | Bring the crafting times for blood leather equipment in line with regular items. | jc_gargma | 2022-10-04 | 1 | -14/+14 |
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* | Fix a bunch of places I forgot to update the vampirism trait ID. | jc_gargma | 2022-09-12 | 10 | -48/+48 |
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* | Change mutation IDs so as to no longer conflict with CRT. | jc_gargma | 2022-09-10 | 7 | -58/+61 |
| | | | | Update readme. | ||||
* | Update pain recovery mutation for latest source changes. | jc_gargma | 2022-09-10 | 1 | -2/+3 |
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* | Fix broken blood ammunition to use new damage syntax. | jc_gargma | 2022-09-07 | 1 | -3/+17 |
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* | Fix blood ammunintion categories. | jc_gargma | 2022-09-07 | 1 | -2/+5 |
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* | Fix powdered blood recipe using both dehydrator and smoker rather than either. | jc_gargma | 2022-08-25 | 1 | -2/+2 |
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* | Typo. | jc_gargma | 2022-08-25 | 1 | -1/+1 |
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* | Obsolete Blood Extactor and Blood Forge. Update impacted recipes acordingly. | jc_gargma | 2022-08-25 | 11 | -204/+326 |
| | | | | | | | Fix powdered blood recipe to be based on powdered milk recipe. Clean up component listings for recipes. Remove duplicate Blood Forge Recipe. Update readme. | ||||
* | Obsolete thickened blood (aka blood extract) | jc_gargma | 2022-08-22 | 3 | -44/+37 |
| | | | | | | | Reduce mass of blood powder. Reduce blood powder per batch from 4 to 1. -This makes it functionally more like powdered milk. Remove post-apoc prices from blood materials. |