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* Add electrical resistance to vampires.jc_gargma2022-05-061-1/+1
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* Update readme.jc_gargma2022-04-281-0/+4
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* Restore diff values to bats.jc_gargma2022-04-221-0/+3
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* Restore diff values to leeches.jc_gargma2022-04-221-0/+14
| | | | -BN still seems to support this value.
* Convert leech size to volume/weight.jc_gargma2022-04-221-14/+28
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* Clean up leech monsters.jc_gargma2022-04-221-330/+330
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* Remove obsolete size setting for zmobies.jc_gargma2022-04-221-1/+0
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* Clean up zombie monsters.jc_gargma2022-04-221-6/+16
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* Rebalance compacted blood bullet resistance.jc_gargma2022-04-221-1/+1
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* Update vampire damage resistances.jc_gargma2022-04-211-1/+1
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* Update guns from stab to bullet damage.jc_gargma2022-04-214-11/+11
| | | | Change description for leech ammo fake item.
* Many readme updates.jc_gargma2022-04-201-5/+10
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* Clean up vampire currency entry.jc_gargma2022-04-093-8/+10
| | | | | Add vampire currency to vampire merchants. Convert wastelander junk merchant to sell items as per tacoma junk shop.
* Clean up the vampire faction relations.jc_gargma2022-04-091-50/+55
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* Explicitly mark human eye colours to be cancelled by Red Iris.jc_gargma2022-04-021-1/+4
| | | | Like the skin tones, this was not being cancelled despite being part of the eye_color group.
* Explicitly mark human skin tones as cancelled by Deadened Body.jc_gargma2022-04-021-1/+2
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* Clean up the bats json file.jc_gargma2022-04-011-89/+89
| | | | Also give them mass and volume to prevent them being so enormous.
* Typojc_gargma2022-03-261-1/+1
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* Rebalance the Blood Sword.jc_gargma2022-02-232-24/+33
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* Set scrolls to look like paper. For lack of something better.jc_gargma2022-02-231-0/+1
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* Fix Purge to actually cleanse radiation.jc_gargma2022-02-231-0/+1
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* Fix Purge duration.jc_gargma2022-02-231-1/+1
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* Add Blood Bomb scroll.jc_gargma2022-02-231-1/+9
| | | | Also fix Purge scroll granting Flow Suppression.
* Add Blood Bomb, new tier 6 Hemomancer spell.jc_gargma2022-02-233-2/+37
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* Move Crimson Coat to Tier 5.jc_gargma2022-02-234-34/+34
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* NO_DROP is a flag, not an effect.jc_gargma2022-02-221-1/+1
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* Already was. Arg.jc_gargma2022-02-201-1/+1
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* Fix that to be cancelled by Deadened Body.jc_gargma2022-02-201-2/+2
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* Vampirism now cancels/supercedes Albino.jc_gargma2022-02-201-1/+1
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* Remove somatic components from Hemomancy.jc_gargma2022-02-197-18/+18
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* Update readmejc_gargma2022-02-151-11/+15
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* Add PAIN_NORESIST to the new pain recovery effects to prevent them being ↵jc_gargma2022-02-111-3/+3
| | | | reduced.
* Convert the blood sword spell into one effect.jc_gargma2022-02-041-1/+3
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* More balancing.jc_gargma2022-02-0410-74/+201
| | | | | Add sounds to Hemomancer spells! Redo the hit_you and hit_me random chance spells to use once_in instead of middleman spells.
* min_damage of 0 causes max_damage to apply to all levels.jc_gargma2022-02-044-4/+4
| | | | Set min damage to 1.
* Damage cannot be a float. Raise Flow Suppression DoT damage to 3.jc_gargma2022-02-041-2/+2
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* Typo in bloodling note.jc_gargma2022-02-041-1/+1
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* Major Hemomancer spell balance pass.jc_gargma2022-02-0412-165/+221
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* Typo in blood ascended description.jc_gargma2022-02-031-1/+1
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* Fix typo in summoning greater bloodlings.jc_gargma2022-02-031-1/+1
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* Fix encumbrance being listed twice instead of max_encumbrance.jc_gargma2022-02-021-1/+1
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* Rebalance the encumbrance on equipment with storage space.jc_gargma2022-02-023-7/+11
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* Remove Deft from the vampire trait group.jc_gargma2022-01-302-7/+0
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* Mark Red Iris as an eye_color to make it conflict with other eye colors.jc_gargma2022-01-301-1/+2
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* Brackets.jc_gargma2022-01-301-0/+2
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* Convert automatic vampire traits to a trait group.jc_gargma2022-01-304-185/+45
| | | | | Remove Fleet-Footed from vampir trait group. Moon-lit Grace already reduces movement costs. Remove bonus stealh from Moon-lit Grace. Shadow Meld covers this.
* Add more mutation cancellations for vampire mutations.jc_gargma2022-01-301-6/+26
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* Mark the quest drops as trader_avoid.jc_gargma2022-01-261-3/+6
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* Update readme.jc_gargma2022-01-251-5/+8
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* Update immunitiesjc_gargma2022-01-241-14/+22
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