Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix mismatched shopkeeper inventories | jc_gargma | 2021-06-10 | 1 | -2/+2 |
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* | Give npcs semi-random appearance traits. | jc_gargma | 2021-06-10 | 1 | -3/+3 |
| | | | | | | | Rewrite npc class descriptions. Sort overrides. Human NPCs gain random starting traits. Try to fix the disaster that is shopkeeper drop tables. | ||||
* | Clean up npc gear carried by default | jc_gargma | 2021-06-10 | 1 | -2/+7 |
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* | Clean up the npc default weapons list | jc_gargma | 2021-06-10 | 1 | -5/+17 |
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* | Clean up what the npcs wear by default | jc_gargma | 2021-06-10 | 2 | -288/+56 |
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* | Many changes to bring the mod more up to date with 0.E.3 | jc_gargma | 2021-04-09 | 1 | -1/+1 |
| | | | | Rebalance blood backpacks | ||||
* | Replace the blood extractor with regular tools. | jc_gargma | 2021-03-19 | 1 | -1/+0 |
| | | | | Clean up many item descriptions. | ||||
* | Fix vampire npcs having only one item at a time. | jc_gargma | 2021-03-14 | 1 | -1/+16 |
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* | Typos | jc_gargma | 2021-03-10 | 1 | -1/+1 |
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* | Add synthetic blood (and components) to the vampire trader | jc_gargma | 2021-03-09 | 1 | -1/+6 |
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* | Initial commit | jc_gargma | 2020-09-12 | 4 | -0/+623 |