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* Update immunitiesjc_gargma2022-01-241-14/+22
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* Add vampire weapons to barbaran style.jc_gargma2022-01-211-0/+13
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* Adding the name not required for copy-from martialartsjc_gargma2022-01-181-8/+0
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* Somehow this didn't get added last commit.jc_gargma2022-01-041-6/+6
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* Fix blood diver being in swordsmanship and not ninjutsu.jc_gargma2022-01-041-1/+1
| | | | Commas.
* Convert blood weapons to use vanilla martial arts instead of custom techniques.jc_gargma2022-01-041-0/+103
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* Typojc_gargma2021-08-271-1/+1
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* Add Hemomancer blood purge spelljc_gargma2021-08-261-7/+14
| | | | Update vampire immunities
* Remove no-longer-existing tetanus status from vamp immunityjc_gargma2021-08-211-2/+2
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* Add effect so NPCs remember for 48h they are unwilling to give bloodjc_gargma2021-07-251-0/+11
| | | | | Remove some invalid dialogue conditions Clean up dialogue arrays
* Remove Infection Resist due to it being made Infection Immunejc_gargma2021-06-031-2/+4
| | | | Add Non-ooze infections to the Vampire Immunity effect
* Update vamp-eyes tile to just the irisjc_gargma2021-06-031-9/+0
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* Blood drinking dialogue treesjc_gargma2021-05-131-0/+21
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* Port to Bright Nightsjc_gargma2021-05-062-26/+26
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* Many changes to bring the mod more up to date with 0.E.3jc_gargma2021-04-093-99/+106
| | | | Rebalance blood backpacks
* Offload several of the vamp_immunities to mutationsjc_gargma2021-03-091-8/+4
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* Many updates to get this mod working properly. See the readme.jc_gargma2021-03-093-21/+30
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* Fix folder layoutjc_gargma2020-09-211-0/+1
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* Initial commitjc_gargma2020-09-127-0/+362